Version 1.1.1 - Modification du serveur pour un mode de gestion des utilisateurs plus pratique
This commit is contained in:
@@ -1,6 +1,6 @@
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{
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{
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"name": "chopin-backend",
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"name": "chopin-backend",
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"version": "1.1.0",
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"version": "1.1.1",
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"description": "Discord Bot for music - Fetching everywhere !",
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"description": "Discord Bot for music - Fetching everywhere !",
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"main": "src/main.js",
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"main": "src/main.js",
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"nodemonConfig": {
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"nodemonConfig": {
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@@ -6,7 +6,7 @@ const { LogType } = require("loguix")
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const config = require("../utils/Database/Configuration")
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const config = require("../utils/Database/Configuration")
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const metric = require("webmetrik")
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const metric = require("webmetrik")
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const { Player } = require("../player/Player")
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const { Player } = require("../player/Player")
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const {refreshAllUserInformation, clearNeedUpdateForUsers} = require("../server/auth/User")
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const {refreshAllUserInformation} = require("../server/auth/User")
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const dlog = new LogType("Discord")
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const dlog = new LogType("Discord")
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const glog = new LogType("GuildUpdater")
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const glog = new LogType("GuildUpdater")
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@@ -57,26 +57,7 @@ function init() {
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client.once('ready', async () => {
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client.once('ready', async () => {
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dlog.log("Connexion au Bot Discord réussi ! Connecté en tant que : " + client.user.tag)
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dlog.log("Connexion au Bot Discord réussi ! Connecté en tant que : " + client.user.tag)
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await refreshGuilds()
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for (const guild of client.guilds.cache.values()) {
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const missingPermissions = checkRequiredPermission(guild.members.me)
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if (missingPermissions.length > 0) {
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dlog.error("Le bot n'a pas les permissions nécessaires pour rejoindre la guilde : " + guild.name)
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dlog.error("Permissions manquantes : " + missingPermissions.join(", "))
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await guild.leave()
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continue
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}
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var guildMember = await guild.members.fetch()
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guildMember = guildMember.map(member => member.user.id)
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guilds.set(guild.id, {
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id: guild.id,
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name: guild.name,
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members: guildMember,
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})
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glog.log("Guilde instanciée (démarrage) : " + guild.name + " (" + guild.id + ")")
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}
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await refreshAllUserInformation()
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await refreshAllUserInformation()
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const Activity = require("./Activity")
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const Activity = require("./Activity")
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@@ -120,36 +101,37 @@ function init() {
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}
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}
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})
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})
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client.on("guildMemberAdd", async (member) => {
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dlog.log("Nouveau membre dans la guilde : " + member.guild.name + " (" + member.guild.id + ") - Membre : " + member.user.username + " (" + member.user.id + ")")
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await refreshGuilds()
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process.emit("USERS_UPDATE")
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})
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client.on("guildMemberRemove", async (member) => {
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dlog.log("Membre quitté la guilde : " + member.guild.name + " (" + member.guild.id + ") - Membre : " + member.user.username + " (" + member.user.id + ")")
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await refreshGuilds()
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membersVoices.delete(member.user.id)
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process.emit("USERS_UPDATE")
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})
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// If a new guild is added, we will add it to the guilds map
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// If a new guild is added, we will add it to the guilds map
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client.on("guildCreate", async (guild) => {
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client.on("guildCreate", async (guild) => {
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const guildMember = guild.members.cache.get(client.user.id);
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await refreshGuilds()
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if (guildMember) {
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const missingPermissions = checkRequiredPermission(guildMember)
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if(missingPermissions.length > 0) {
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dlog.error("Le bot n'a pas les permissions nécessaires pour rejoindre la guilde : " + guild.name)
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guild.leave()
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return
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}
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dlog.log("Nouvelle guilde ajoutée : " + guild.name)
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var allMembersOfGuild = await guild.members.fetch()
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allMembersOfGuild = allMembersOfGuild.map(member => member.user.id)
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guilds.set(guild.id, {
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id: guild.id,
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name: guild.name,
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members: allMembersOfGuild,
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})
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glog.log("Guilde ajoutée : " + guild.name + " (" + guild.id + ")")
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glog.log("Guilde ajoutée : " + guild.name + " (" + guild.id + ")")
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clearNeedUpdateForUsers()
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process.emit("USERS_UPDATE")
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process.emit("USERS_UPDATE")
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}
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})
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})
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client.on("guildDelete", (guild) => {
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client.on("guildDelete", (guild) => {
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dlog.log("Guilde supprimée : " + guild.name)
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dlog.log("Guilde supprimée : " + guild.name)
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guilds.delete(guild.id)
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guilds.delete(guild.id)
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glog.log("Guilde supprimée : " + guild.name + " (" + guild.id + ")")
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glog.log("Guilde supprimée : " + guild.name + " (" + guild.id + ")")
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clearNeedUpdateForUsers()
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process.emit("USERS_UPDATE")
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})
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client.on('guildUpdate', async () => {
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await refreshGuilds()
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process.emit("USERS_UPDATE")
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process.emit("USERS_UPDATE")
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})
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})
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@@ -196,6 +178,35 @@ function init() {
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client.login(config.getToken())
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client.login(config.getToken())
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}
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}
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async function refreshGuilds() {
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glog.step.init("d_refresh_guilds", "Rafraichissement des guildes")
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await client.guilds.fetch()
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for(const guild of client.guilds.cache.values()) {
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await guild.members.fetch()
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var allMembersOfGuild = guild.members.cache.map(member => member.user.id)
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const missingPermissions = checkRequiredPermission(guild.members.me)
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if(missingPermissions.length > 0) {
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dlog.error("Le bot n'a pas les permissions nécessaires pour rejoindre la guilde : " + guild.name)
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guild.leave()
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return
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}
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guilds.set(guild.id, {
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id: guild.id,
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name: guild.name,
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allMembers: allMembersOfGuild,
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icon: guild.iconURL(),
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banner: guild.bannerURL(),
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description: guild.description,
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features: guild.features,
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owner: guild.ownerId,
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joinedAt: guild.joinedAt,
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createdAt: guild.createdAt,
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})
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glog.log("Guilde rafraichie : " + guild.name + " (" + guild.id + ")")
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}
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glog.step.end("d_refresh_guilds")
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}
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function checkRequiredPermission(guildMember) {
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function checkRequiredPermission(guildMember) {
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const requiredPermissions = [
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const requiredPermissions = [
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'CreateInstantInvite', 'AddReactions',
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'CreateInstantInvite', 'AddReactions',
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@@ -63,7 +63,6 @@ function init() {
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process.on("USERS_UPDATE", () => {
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process.on("USERS_UPDATE", () => {
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if(io) {
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if(io) {
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updateGuildConnectedUsers()
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// Get all players and send them to client subscribed to the guild
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// Get all players and send them to client subscribed to the guild
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for(var guild of discordBot.getGuilds().keys()) {
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for(var guild of discordBot.getGuilds().keys()) {
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if(guildConnectedUsers.has(guild)) {
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if(guildConnectedUsers.has(guild)) {
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@@ -117,13 +116,13 @@ function init() {
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if(auth_code) {
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if(auth_code) {
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const discordUser = await discordAuth.getDiscordUser(sessionId, auth_code)
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const discordUser = await discordAuth.getDiscordUser(sessionId, auth_code)
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session.removeSession(sessionId)
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session.removeSession(sessionId)
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if(discordUser == "GUILDS_ERROR" || discordUser == "USER_INFO_ERROR" || discordUser == "ACCESS_TOKEN_ERROR") {
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if(discordUser == "USER_INFO_ERROR" || discordUser == "ACCESS_TOKEN_ERROR") {
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wlog.warn("Erreur lors de la récupération des informations de l'utilisateur Discord associé à la session : " + sessionId)
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wlog.warn("Erreur lors de la récupération des informations de l'utilisateur Discord associé à la session : " + sessionId)
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socket.emit("AUTH_ERROR", discordUser)
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socket.emit("AUTH_ERROR", discordUser)
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socket.disconnect()
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socket.disconnect()
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return
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return
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} else {
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} else {
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const loggedUser = await users.addUser(discordUser.auth, discordUser.identity, discordUser.guilds)
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const loggedUser = await users.addUser(discordUser.auth, discordUser.identity)
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for(var guild of discordUser.guilds) {
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for(var guild of discordUser.guilds) {
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if(guild.owner) {
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if(guild.owner) {
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users.setGuildOwner(loggedUser.identity.id, guild.id, true)
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users.setGuildOwner(loggedUser.identity.id, guild.id, true)
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@@ -172,7 +171,7 @@ function init() {
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if(!inLogin) {
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if(!inLogin) {
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if(socketUser.needUpdate()) {
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if(socketUser.needUpdate()) {
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if (!(await users.updateGuilds(socketUser.identity.id)) || !(await users.updateIdentity(socketUser.identity.id))) {
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if (!(await users.updateIdentity(socketUser.identity.id))) {
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wlog.error("Erreur lors de la mise à jour des informations de l'utilisateur : " + socketUser.identity.id);
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wlog.error("Erreur lors de la mise à jour des informations de l'utilisateur : " + socketUser.identity.id);
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socket.emit("AUTH_ERROR", "Mise à jour des informations de l'utilisateur impossible");
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socket.emit("AUTH_ERROR", "Mise à jour des informations de l'utilisateur impossible");
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wlog.log("Déconnexion de l'utilisateur : " + socketUser.identity.username + " (" + socketUser.identity.id + ") - Socket : " + socket.id)
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wlog.log("Déconnexion de l'utilisateur : " + socketUser.identity.username + " (" + socketUser.identity.id + ") - Socket : " + socket.id)
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@@ -193,18 +192,18 @@ function init() {
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socketUser = users.getUserByToken(token)
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socketUser = users.getUserByToken(token)
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if(socketUser) {
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if(socketUser) {
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var actualGuildId = null
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if(allConnectedUsers.includes(socketUser.identity)) {
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if(allConnectedUsers.includes(socketUser.identity)) {
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wlog.warn("L'utilisateur '" + socketUser.identity.username + "' est déjà connecté sur un autre appareil")
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wlog.warn("L'utilisateur '" + socketUser.identity.username + "' est déjà connecté sur un autre appareil")
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return
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return
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} else {
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} else {
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allConnectedUsers.push(socketUser.identity)
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allConnectedUsers.push(socketUser.identity)
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addGuildConnectedUser(socketUser.identity, socketUser.guilds)
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UsersBySocket.set(socketUser.identity.id, socket.id)
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UsersBySocket.set(socketUser.identity.id, socket.id)
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}
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}
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wlog.log("Utilisateur connecté : " + socketUser.identity.username + " (" + socketUser.identity.id + ") - Socket : " + socket.id)
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wlog.log("Utilisateur connecté : " + socketUser.identity.username + " (" + socketUser.identity.id + ") - Socket : " + socket.id)
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process.emit("USERS_UPDATE")
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if(socketUser.isFullBanned()) {
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if(socketUser.isFullBanned()) {
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wlog.warn("Utilisateur banni : " + socketUser.identity.username + " (" + socketUser.identity.id + ") - Socket : " + socket.id)
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wlog.warn("Utilisateur banni : " + socketUser.identity.username + " (" + socketUser.identity.id + ") - Socket : " + socket.id)
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@@ -216,7 +215,7 @@ function init() {
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wlog.log("Utilisateur admin identifié : " + socketUser.identity.username + " (" + socketUser.identity.id + ")")
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wlog.log("Utilisateur admin identifié : " + socketUser.identity.username + " (" + socketUser.identity.id + ")")
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}
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}
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IOAnswer("/USER/READY", true)
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process.emit("USERS_UPDATE")
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// USERS
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// USERS
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// CHECKED : 24/04/2025
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// CHECKED : 24/04/2025
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@@ -224,21 +223,23 @@ function init() {
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var guildPresents = new Array();
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var guildPresents = new Array();
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var guildsOfBot = discordBot.getGuilds()
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var guildsOfBot = discordBot.getGuilds()
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for(var guild of guildsOfBot) {
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for(var guild of guildsOfBot) {
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if(guild[1].members.includes(socketUser.identity.id)) {
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if(guild[1].allMembers.includes(socketUser.identity.id)) {
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const guildData = socketUser.guilds.find(g => g.id == guild[0])
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const guildData = guild[1]
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guildData['members'] = new Array()
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guildData['members'] = new Array()
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guildData.serverMember = guild[1].members.length
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guildData.serverMember = guild[1].allMembers.length
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for(var user of guild[1].members) {
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for(var user of guildConnectedUsers.get(guild[0]) || []) {
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const userData = users.getUserById(user)
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const userData = users.getUserById(user.id)
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if(userData && userData.identity.id != socketUser.identity.id && allConnectedUsers.includes(userData.identity)) {
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if(userData && userData.identity.id != socketUser.identity.id) {
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guildData.members.push({
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let infos = {
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id: userData.identity.id,
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id: userData.identity.id,
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username: userData.identity.username,
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username: userData.identity.username,
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avatar: userData.identity.avatar,
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avatar: userData.identity.avatar,
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isAdmin: userData.isAdmin(),
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isAdmin: userData.isAdmin(),
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isOwner: userData.isOwner(guild[0]),
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isOwner: userData.isOwner(guild[0]),
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isMod: userData.isMod(guild[0]),
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isMod: userData.isMod(guild[0]),
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})
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}
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guildData.members.push(infos)
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}
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}
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}
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}
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@@ -248,6 +249,12 @@ function init() {
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} else {
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} else {
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guildData.connected = false
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guildData.connected = false
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}
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}
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// Leave the room if the user is not in the guild
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if(socket.rooms.has(guild[0]) && !checkUserGuild(socketUser, guild[0])) {
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socket.leave(guild[0])
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removeGuildConnectedUser(socketUser.identity)
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wlog.warn("L'utilisateur '" + socketUser.identity.username + "' quitte la room de la guilde : " + guild[0] + " car il n'est pas dans la guilde) /!\\")
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}
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guildPresents.push(guildData)
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guildPresents.push(guildData)
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}
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}
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}
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}
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@@ -272,26 +279,25 @@ function init() {
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})
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})
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// CHECKED : 24/04/2025
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// CHECKED : 24/04/2025
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IORequest("/USERS/LIST", (guildId) => {
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IORequest("/USERS/LIST", () => {
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if(!checkUserGuild(socketUser, guildId)) return
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if(!checkUserGuild(socketUser, actualGuildId)) return
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if(!guildConnectedUsers.has(guildId)) return IOAnswer("/USERS/LIST", false)
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if(!guildConnectedUsers.has(actualGuildId)) return IOAnswer("/USERS/LIST", false)
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IOAnswer("/USERS/LIST", guildConnectedUsers.get(guildId))
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IOAnswer("/USERS/LIST", guildConnectedUsers.get(actualGuildId))
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})
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})
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// PLAYERS
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// PLAYERS
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IORequest("/PLAYER/LYRICS", async (guildId) => {
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IORequest("/PLAYER/LYRICS", async () => {
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if(!checkUserGuild(socketUser, guildId)) return
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if(!checkUserGuild(socketUser, actualGuildId)) return
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const player = await verifyPlayerAction(guildId)
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const player = await verifyPlayerAction(actualGuildId)
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if(!player) return IOAnswer("/PLAYER/LYRICS", false)
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if(!player) return IOAnswer("/PLAYER/LYRICS", false)
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if(!player.queue?.current) {
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if(!player.queue?.current) {
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wlog.warn("Le player de la guilde : " + guildId + " n'a pas de musique en cours")
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wlog.warn("Le player de la guilde : " + actualGuildId + " n'a pas de musique en cours")
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IOAnswer("/PLAYER/LYRICS", false)
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IOAnswer("/PLAYER/LYRICS", false)
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return
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return
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}
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}
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const song = player.queue.current
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const song = player.queue.current
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const lyricsData = await lyrics.getLyrics(song.title + " " + song.author)
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const lyricsData = await lyrics.getLyrics(song.title + " " + song.author)
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console.log(lyricsData)
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if(!lyricsData) {
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if(!lyricsData) {
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wlog.warn("Aucune lyrics trouvée pour la musique : " + song.title + " de l'artiste : " + song.author)
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wlog.warn("Aucune lyrics trouvée pour la musique : " + song.title + " de l'artiste : " + song.author)
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IOAnswer("/PLAYER/LYRICS", false)
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IOAnswer("/PLAYER/LYRICS", false)
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@@ -303,68 +309,81 @@ function init() {
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//CHECKED : 03/05/2025
|
//CHECKED : 03/05/2025
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IORequest("/PLAYER/PREVIOUS/LIST", (guildId) => {
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IORequest("/PLAYER/PREVIOUS/LIST", () => {
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if(!checkUserGuild(socketUser, guildId)) return
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if(!checkUserGuild(socketUser, actualGuildId)) return
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const list = new List(guildId)
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const list = new List(actualGuildId)
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IOAnswer("/PLAYER/PREVIOUS/LIST", list.getPrevious())
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IOAnswer("/PLAYER/PREVIOUS/LIST", list.getPrevious())
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})
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})
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// ChECKED : 03/05/2025
|
// ChECKED : 03/05/2025
|
||||||
IORequest("/PLAYER/JOIN", (guildId) => {
|
IORequest("/GUILD/JOIN", async (guildId) => {
|
||||||
if(!checkUserGuild(socketUser, guildId)) return
|
if(!checkUserGuild(socketUser, guildId)) return IOAnswer("/GUILD/JOIN", "No guild found or not in the guild")
|
||||||
wlog.log("L'utilisateur '" + socketUser.identity.username + "' rejoint la liste d'écoute du player de la guilde : " + guildId)
|
if(socket.rooms.has(guildId)) {
|
||||||
|
wlog.warn("L'utilisateur '" + socketUser.identity.username + "' est déjà dans la room de la guilde : " + guildId)
|
||||||
|
} else {
|
||||||
// Make him to leave all the other rooms except the ADMIN room if he is admin
|
// Make him to leave all the other rooms except the ADMIN room if he is admin
|
||||||
socket.rooms.forEach((room) => {
|
await socket.rooms.forEach((room) => {
|
||||||
if(room != "ADMIN") {
|
if(room != "ADMIN" && room != guildId && room != socket.id) {
|
||||||
socket.leave(room)
|
socket.leave(room)
|
||||||
|
wlog.log("L'utilisateur '" + socketUser.identity.username + "' quitte la room de la guilde: " + room)
|
||||||
|
removeGuildConnectedUser(socketUser.identity)
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
socket.join(guildId)
|
socket.join(guildId)
|
||||||
IOAnswer("/PLAYER/JOIN", true)
|
wlog.log("L'utilisateur '" + socketUser.identity.username + "' rejoint la room de la guilde : " + guildId)
|
||||||
|
addGuildConnectedUser(socketUser.identity, guildId)
|
||||||
|
actualGuildId = guildId
|
||||||
|
IOAnswer("/GUILD/JOIN", true)
|
||||||
process.emit("PLAYERS_UPDATE")
|
process.emit("PLAYERS_UPDATE")
|
||||||
|
process.emit("USERS_UPDATE")
|
||||||
|
}
|
||||||
|
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// CHECKED : 03/05/2025
|
// CHECKED : 03/05/2025
|
||||||
IORequest("/PLAYER/STATE", async (guildId) => {
|
IORequest("/PLAYER/STATE", async () => {
|
||||||
const player = await verifyPlayerAction(guildId)
|
const plaryer = await verifyPlayerAction(actualGuildId)
|
||||||
if(!player) return IOAnswer("/PLAYER/STATE", false)
|
if(!player) return IOAnswer("/PLAYER/STATE", false)
|
||||||
IOAnswer("/PLAYER/STATE", await player.getState())
|
IOAnswer("/PLAYER/STATE", await player.getState())
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
// CHECKED : 03/05/2025
|
// CHECKED : 03/05/2025
|
||||||
IORequest("/PLAYER/PAUSE", (guildId) => {
|
IORequest("/PLAYER/PAUSE", () => {
|
||||||
handlePlayerAction(guildId, (player) => player.pause(), "/PLAYER/PAUSE");
|
handlePlayerAction(actualGuildId, (player) => player.pause(), "/PLAYER/PAUSE");
|
||||||
});
|
});
|
||||||
|
|
||||||
|
|
||||||
// CHECKED : 03/05/2025
|
// CHECKED : 03/05/2025
|
||||||
IORequest("/PLAYER/BACKWARD", (guildId) => {
|
IORequest("/PLAYER/BACKWARD", () => {
|
||||||
handlePlayerAction(guildId, (player) => player.previous(), "/PLAYER/BACKWARD");
|
handlePlayerAction(actualGuildId, (player) => player.previous(), "/PLAYER/BACKWARD");
|
||||||
});
|
});
|
||||||
|
|
||||||
|
|
||||||
// CHECKED : 03/05/2025
|
// CHECKED : 03/05/2025
|
||||||
IORequest("/PLAYER/FORWARD", (guildId) => {
|
IORequest("/PLAYER/FORWARD", () => {
|
||||||
handlePlayerAction(guildId, (player) => player.skip(), "/PLAYER/FORWARD");
|
handlePlayerAction(actualGuildId, (player) => player.skip(), "/PLAYER/FORWARD");
|
||||||
});
|
});
|
||||||
|
|
||||||
// CHECKED : 03/05/2025
|
// CHECKED : 03/05/2025
|
||||||
IORequest("/PLAYER/LOOP", (guildId) => {
|
IORequest("/PLAYER/LOOP", () => {
|
||||||
handlePlayerAction(guildId, (player) => player.setLoop(), "/PLAYER/LOOP");
|
handlePlayerAction(actualGuildId, (player) => player.setLoop(), "/PLAYER/LOOP");
|
||||||
});
|
});
|
||||||
|
|
||||||
// CHECKED : 03/05/2025
|
// CHECKED : 03/05/2025
|
||||||
IORequest("/PLAYER/SHUFFLE", (guildId) => {
|
IORequest("/PLAYER/SHUFFLE", () => {
|
||||||
handlePlayerAction(guildId, (player) => player.setShuffle(), "/PLAYER/SHUFFLE");
|
handlePlayerAction(actualGuildId, (player) => player.setShuffle(), "/PLAYER/SHUFFLE");
|
||||||
});
|
});
|
||||||
// CHECKED : 03/05/2025
|
// CHECKED : 03/05/2025
|
||||||
IORequest("/PLAYER/DISCONNECT", (guildId) => {
|
IORequest("/PLAYER/DISCONNECT", () => {
|
||||||
handlePlayerAction(guildId, (player) => player.leave(), "/PLAYER/DISCONNECT");
|
handlePlayerAction(actualGuildId, (player) => player.leave(), "/PLAYER/DISCONNECT");
|
||||||
});
|
});
|
||||||
// CHECKED : 03/05/2025
|
// CHECKED : 03/05/2025
|
||||||
IORequest("/PLAYER/CHANNEL/CHANGE", (guildId) => {
|
IORequest("/PLAYER/CHANNEL/CHANGE", () => {
|
||||||
handlePlayerAction(guildId, (player) => {
|
handlePlayerAction(actualGuildId, (player) => {
|
||||||
const channel = getUserChannel()
|
const channel = getUserChannel()
|
||||||
if(!channel) {
|
if(!channel) {
|
||||||
IOAnswer("/PLAYER/CHANNEL/CHANGE", false)
|
IOAnswer("/PLAYER/CHANNEL/CHANGE", false)
|
||||||
@@ -375,12 +394,9 @@ function init() {
|
|||||||
});
|
});
|
||||||
|
|
||||||
// CHECKED : 03/05/2025
|
// CHECKED : 03/05/2025
|
||||||
IORequest("/PLAYER/SEEK", (data) => {
|
IORequest("/PLAYER/SEEK", (time) => {
|
||||||
if(!data) return IOAnswer("/PLAYER/SEEK", false)
|
|
||||||
const {guildId, time} = data
|
|
||||||
if(!guildId) return IOAnswer("/PLAYER/SEEK", false)
|
|
||||||
if(!time) return IOAnswer("/PLAYER/SEEK", false)
|
if(!time) return IOAnswer("/PLAYER/SEEK", false)
|
||||||
handlePlayerAction(guildId, (player) => {
|
handlePlayerAction(actualGuildId, (player) => {
|
||||||
// Check if current is not null
|
// Check if current is not null
|
||||||
if(player.queue.current == null) {
|
if(player.queue.current == null) {
|
||||||
wlog.warn("Le player de la guilde : " + guildId + " n'a pas de musique en cours")
|
wlog.warn("Le player de la guilde : " + guildId + " n'a pas de musique en cours")
|
||||||
@@ -394,13 +410,12 @@ function init() {
|
|||||||
// CHECKED : 04/05/2025
|
// CHECKED : 04/05/2025
|
||||||
IORequest("/QUEUE/PLAY", (data) => {
|
IORequest("/QUEUE/PLAY", (data) => {
|
||||||
if(!data) return IOAnswer("/QUEUE/PLAY/NOW", false)
|
if(!data) return IOAnswer("/QUEUE/PLAY/NOW", false)
|
||||||
const {guildId, index, listType, now} = data
|
const {index, listType, now} = data
|
||||||
if(!index) return IOAnswer("/QUEUE/PLAY/NOW", false)
|
if(!index) return IOAnswer("/QUEUE/PLAY/NOW", false)
|
||||||
if(!guildId) return IOAnswer("/QUEUE/PLAY/NOW", false)
|
|
||||||
if(!listType) return IOAnswer("/QUEUE/PLAY/NOW", false)
|
if(!listType) return IOAnswer("/QUEUE/PLAY/NOW", false)
|
||||||
if(!checkUserGuild(socketUser, guildId)) return
|
if(!checkUserGuild(socketUser, actualGuildId)) return
|
||||||
const player = new Player(guildId)
|
const player = new Player(actualGuildId)
|
||||||
if(!connectToPlayer(guildId, player)) return IOAnswer("/QUEUE/PLAY", false)
|
if(!connectToPlayer(actualGuildId, player)) return IOAnswer("/QUEUE/PLAY", false)
|
||||||
var song;
|
var song;
|
||||||
if(listType == "previous") {
|
if(listType == "previous") {
|
||||||
const previous = player.queue.getPrevious()
|
const previous = player.queue.getPrevious()
|
||||||
@@ -421,12 +436,9 @@ function init() {
|
|||||||
})
|
})
|
||||||
|
|
||||||
// CHECKED : 04/05/2025
|
// CHECKED : 04/05/2025
|
||||||
IORequest("/QUEUE/NEXT/DELETE", (data) => {
|
IORequest("/QUEUE/NEXT/DELETE", (index) => {
|
||||||
if(!data) return IOAnswer("/QUEUE/NEXT/DELETE", false)
|
|
||||||
const {guildId, index} = data
|
|
||||||
if(!guildId) return IOAnswer("/QUEUE/NEXT/DELETE", false)
|
|
||||||
if(!index) return IOAnswer("/QUEUE/NEXT/DELETE", false)
|
if(!index) return IOAnswer("/QUEUE/NEXT/DELETE", false)
|
||||||
handlePlayerAction(guildId, (player) => {
|
handlePlayerAction(actualGuildId, (player) => {
|
||||||
const next = player.queue.getNext()
|
const next = player.queue.getNext()
|
||||||
if(!next[index]) return IOAnswer("/QUEUE/NEXT/DELETE", false);
|
if(!next[index]) return IOAnswer("/QUEUE/NEXT/DELETE", false);
|
||||||
player.queue.removeNextByIndex(index)
|
player.queue.removeNextByIndex(index)
|
||||||
@@ -434,18 +446,17 @@ function init() {
|
|||||||
})
|
})
|
||||||
|
|
||||||
// CHECKED : 04/05/2025
|
// CHECKED : 04/05/2025
|
||||||
IORequest("/QUEUE/NEXT/DELETEALL", (guildId) => {
|
IORequest("/QUEUE/NEXT/DELETEALL", () => {
|
||||||
handlePlayerAction(guildId, (player) => player.queue.clearNext(), "/QUEUE/NEXT/DELETEALL")
|
handlePlayerAction(actualGuildId, (player) => player.queue.clearNext(), "/QUEUE/NEXT/DELETEALL")
|
||||||
})
|
})
|
||||||
|
|
||||||
// CHECKED : 04/05/2025
|
// CHECKED : 04/05/2025
|
||||||
IORequest("/QUEUE/NEXT/MOVE", (data) => {
|
IORequest("/QUEUE/NEXT/MOVE", (data) => {
|
||||||
if(!data) return IOAnswer("/QUEUE/NEXT/MOVE", false)
|
if(!data) return IOAnswer("/QUEUE/NEXT/MOVE", false)
|
||||||
const {guildId, index, newIndex} = data
|
const {index, newIndex} = data
|
||||||
if(!guildId) return IOAnswer("/QUEUE/NEXT/MOVE", false)
|
|
||||||
if(!index) return IOAnswer("/QUEUE/NEXT/MOVE", false)
|
if(!index) return IOAnswer("/QUEUE/NEXT/MOVE", false)
|
||||||
if(!newIndex) return IOAnswer("/QUEUE/NEXT/MOVE", false)
|
if(!newIndex) return IOAnswer("/QUEUE/NEXT/MOVE", false)
|
||||||
handlePlayerAction(guildId, (player) => {
|
handlePlayerAction(actualGuildId, (player) => {
|
||||||
const next = player.queue.getNext()
|
const next = player.queue.getNext()
|
||||||
if(!next[index]) return IOAnswer("/QUEUE/NEXT/MOVE", false);
|
if(!next[index]) return IOAnswer("/QUEUE/NEXT/MOVE", false);
|
||||||
player.queue.moveNext(index, newIndex)
|
player.queue.moveNext(index, newIndex)
|
||||||
@@ -462,15 +473,14 @@ function init() {
|
|||||||
// CHECKED : 03/05/2025
|
// CHECKED : 03/05/2025
|
||||||
IORequest("/SEARCH/PLAY", async (data) => {
|
IORequest("/SEARCH/PLAY", async (data) => {
|
||||||
if(!data) return IOAnswer("/SEARCH/PLAY", false)
|
if(!data) return IOAnswer("/SEARCH/PLAY", false)
|
||||||
var {guildId, song, now} = data
|
var {song, now} = data
|
||||||
if(!song) return IOAnswer("/SEARCH/PLAY", false)
|
if(!song) return IOAnswer("/SEARCH/PLAY", false)
|
||||||
if(typeof song == "string") {
|
if(typeof song == "string") {
|
||||||
song = JSON.parse(song)
|
song = JSON.parse(song)
|
||||||
}
|
}
|
||||||
if(!guildId) return IOAnswer("/SEARCH/PLAY", false)
|
if(!checkUserGuild(socketUser, actualGuildId)) return
|
||||||
if(!checkUserGuild(socketUser, guildId)) return
|
const player = new Player(actualGuildId)
|
||||||
const player = new Player(guildId)
|
if(!connectToPlayer(actualGuildId, player)) return IOAnswer("/SEARCH/PLAY", false)
|
||||||
if(!connectToPlayer(guildId, player)) return IOAnswer("/SEARCH/PLAY", false)
|
|
||||||
if(now) {
|
if(now) {
|
||||||
player.play(song)
|
player.play(song)
|
||||||
} else {
|
} else {
|
||||||
@@ -483,13 +493,12 @@ function init() {
|
|||||||
// CHECKED : 05/05/2025
|
// CHECKED : 05/05/2025
|
||||||
IORequest("/SEARCH/PLAYLIST", async (data) => {
|
IORequest("/SEARCH/PLAYLIST", async (data) => {
|
||||||
if(!data) return IOAnswer("/SEARCH/PLAYLIST", false)
|
if(!data) return IOAnswer("/SEARCH/PLAYLIST", false)
|
||||||
const {url, now, guildId} = data
|
const {url, now} = data
|
||||||
if(!url) return IOAnswer("/SEARCH/PLAYLIST", false)
|
if(!url) return IOAnswer("/SEARCH/PLAYLIST", false)
|
||||||
if(!guildId) return IOAnswer("/SEARCH/PLAYLIST", false)
|
|
||||||
const playlist = await Finder.search(url, true, "PLAYLIST")
|
const playlist = await Finder.search(url, true, "PLAYLIST")
|
||||||
if(!playlist) return IOAnswer("/SEARCH/PLAYLIST", false)
|
if(!playlist) return IOAnswer("/SEARCH/PLAYLIST", false)
|
||||||
const player = new Player(guildId)
|
const player = new Player(actualGuildId)
|
||||||
if(!connectToPlayer(guildId, player)) return IOAnswer("/SEARCH/PLAYLIST", false)
|
if(!connectToPlayer(actualGuildId, player)) return IOAnswer("/SEARCH/PLAYLIST", false)
|
||||||
player.readPlaylist(playlist, now)
|
player.readPlaylist(playlist, now)
|
||||||
IOAnswer("/SEARCH/PLAYLIST", true)
|
IOAnswer("/SEARCH/PLAYLIST", true)
|
||||||
})
|
})
|
||||||
@@ -638,13 +647,13 @@ function init() {
|
|||||||
// CHECKED : 05/05/2025
|
// CHECKED : 05/05/2025
|
||||||
IORequest("/PLAYLISTS/PLAY", async (data) => {
|
IORequest("/PLAYLISTS/PLAY", async (data) => {
|
||||||
if(!data) return IOAnswer("/PLAYLISTS/PLAY", false)
|
if(!data) return IOAnswer("/PLAYLISTS/PLAY", false)
|
||||||
const {name, guildId, now} = data
|
const {name, now} = data
|
||||||
if(!name || !guildId) return IOAnswer("/PLAYLISTS/PLAY", false)
|
if(!name) return IOAnswer("/PLAYLISTS/PLAY", false)
|
||||||
if(!checkUserGuild(socketUser, guildId)) return IOAnswer("/PLAYLISTS/PLAY", false)
|
if(!checkUserGuild(socketUser, actualGuildId)) return IOAnswer("/PLAYLISTS/PLAY", false)
|
||||||
const playlist = playlists.getPlaylistOfUser(socketUser.identity.id, name)
|
const playlist = playlists.getPlaylistOfUser(socketUser.identity.id, name)
|
||||||
if(!playlist) return IOAnswer("/PLAYLISTS/PLAY", false)
|
if(!playlist) return IOAnswer("/PLAYLISTS/PLAY", false)
|
||||||
const player = new Player(guildId)
|
const player = new Player(actualGuildId)
|
||||||
if(!await connectToPlayer(guildId, player)) return IOAnswer("/PLAYLISTS/PLAY", false)
|
if(!await connectToPlayer(actualGuildId, player)) return IOAnswer("/PLAYLISTS/PLAY", false)
|
||||||
player.readPlaylist(playlist, now)
|
player.readPlaylist(playlist, now)
|
||||||
IOAnswer("/PLAYLISTS/PLAY", true)
|
IOAnswer("/PLAYLISTS/PLAY", true)
|
||||||
})
|
})
|
||||||
@@ -726,25 +735,21 @@ function init() {
|
|||||||
|
|
||||||
|
|
||||||
// CHECKED : 24/04/2025
|
// CHECKED : 24/04/2025
|
||||||
IORequest("/OWNER/USERS/SWITCH_MOD", (data) => {
|
IORequest("/OWNER/USERS/SWITCH_MOD", (userId) => {
|
||||||
if(!data["userId"] || !data["guildId"]) return IOAnswer("/OWNER/USERS/SWITCH_MOD", false)
|
if(userId || actualGuildId) return IOAnswer("/OWNER/USERS/SWITCH_MOD", false)
|
||||||
const userId = data["userId"]
|
|
||||||
const guildId = data["guildId"]
|
|
||||||
if(socketUser.identity.id == userId) return IOAnswer("/OWNER/USERS/SWITCH_MOD", false)
|
if(socketUser.identity.id == userId) return IOAnswer("/OWNER/USERS/SWITCH_MOD", false)
|
||||||
if(!socketUser.isOwner(guildId)) return IOAnswer("/OWNER/USERS/SWITCH_MOD", false)
|
if(!socketUser.isOwner(actualGuildId)) return IOAnswer("/OWNER/USERS/SWITCH_MOD", false)
|
||||||
users.setGuildMod(userId, guildId)
|
users.setGuildMod(userId, actualGuildId)
|
||||||
IOAnswer("/OWNER/USERS/SWITCH_MOD", true)
|
IOAnswer("/OWNER/USERS/SWITCH_MOD", true)
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
// CHECKED : 24/04/2025
|
// CHECKED : 24/04/2025
|
||||||
IORequest("/MOD/USERS/BAN", (data) => {
|
IORequest("/MOD/USERS/BAN", (userId) => {
|
||||||
if(!data["userId"] || !data["guildId"]) return IOAnswer("/MOD/USERS/BAN", false)
|
if(userId || actualGuildId) return IOAnswer("/MOD/USERS/BAN", false)
|
||||||
const userId = data["userId"]
|
|
||||||
const guildId = data["guildId"]
|
|
||||||
if(socketUser.identity.id == userId) return IOAnswer("/MOD/USERS/BAN", false)
|
if(socketUser.identity.id == userId) return IOAnswer("/MOD/USERS/BAN", false)
|
||||||
if(!socketUser.isMod(guildId)) return IOAnswer("/MOD/USERS/BAN", false)
|
if(!socketUser.isMod(actualGuildId)) return IOAnswer("/MOD/USERS/BAN", false)
|
||||||
users.setGuildBan(userId, guildId)
|
users.setGuildBan(userId, actualGuildId)
|
||||||
IOAnswer("/MOD/USERS/BAN", true)
|
IOAnswer("/MOD/USERS/BAN", true)
|
||||||
})
|
})
|
||||||
|
|
||||||
@@ -806,6 +811,10 @@ function init() {
|
|||||||
|
|
||||||
|
|
||||||
function checkUserGuild(socketUser, guildId) {
|
function checkUserGuild(socketUser, guildId) {
|
||||||
|
if(!guildId) {
|
||||||
|
wlog.warn("Aucun guildId n'est actif pour l'utilisateur : " + socketUser.identity.username)
|
||||||
|
return false
|
||||||
|
}
|
||||||
// Check if the guildId is referenced in the bot guilds
|
// Check if the guildId is referenced in the bot guilds
|
||||||
if(!discordBot.getGuilds().has(guildId)) {
|
if(!discordBot.getGuilds().has(guildId)) {
|
||||||
wlog.warn("La guilde : " + guildId + " n'est pas référencée dans le bot")
|
wlog.warn("La guilde : " + guildId + " n'est pas référencée dans le bot")
|
||||||
@@ -815,7 +824,9 @@ function init() {
|
|||||||
wlog.warn("L'utilisateur '" + socketUser.identity.username + "' est banni de la guilde : " + guildId)
|
wlog.warn("L'utilisateur '" + socketUser.identity.username + "' est banni de la guilde : " + guildId)
|
||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
if(!socketUser.guilds.find(g => g.id == guildId)) {
|
const allGuilds = discordBot.getGuilds()
|
||||||
|
|
||||||
|
if(!allGuilds.get(guildId).allMembers.includes(socketUser.identity.id)) {
|
||||||
wlog.warn("L'utilisateur '" + socketUser.identity.username + "' n'est pas membre de la guilde : " + guildId)
|
wlog.warn("L'utilisateur '" + socketUser.identity.username + "' n'est pas membre de la guilde : " + guildId)
|
||||||
// Si user admin, override
|
// Si user admin, override
|
||||||
if(!socketUser.isAdmin()) {
|
if(!socketUser.isAdmin()) {
|
||||||
@@ -855,9 +866,10 @@ function init() {
|
|||||||
allConnectedUsers.splice(allConnectedUsers.indexOf(socketUser.identity), 1)
|
allConnectedUsers.splice(allConnectedUsers.indexOf(socketUser.identity), 1)
|
||||||
removeGuildConnectedUser(socketUser.identity)
|
removeGuildConnectedUser(socketUser.identity)
|
||||||
process.emit("USERS_UPDATE")
|
process.emit("USERS_UPDATE")
|
||||||
if(socketUser.isAdmin()) {
|
// Remove every rooms include admin
|
||||||
socket.leave("ADMIN")
|
socket.rooms.forEach((room) => {
|
||||||
}
|
socket.leave(room)
|
||||||
|
})
|
||||||
UsersBySocket.delete(socketUser.identity.id)
|
UsersBySocket.delete(socketUser.identity.id)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -890,20 +902,19 @@ function init() {
|
|||||||
wlog.step.end("server_init")
|
wlog.step.end("server_init")
|
||||||
})
|
})
|
||||||
|
|
||||||
function addGuildConnectedUser(user, guilds) {
|
function addGuildConnectedUser(user, guildId) {
|
||||||
// Check if guilds is iterable
|
// Check if the user is already connected to the guild
|
||||||
if(!guilds || !guilds[Symbol.iterator]) {
|
if(!guildConnectedUsers.has(guildId)) {
|
||||||
wlog.warn("Les guilds ne sont pas itérables")
|
guildConnectedUsers.set(guildId, new Array())
|
||||||
|
}
|
||||||
|
const users = guildConnectedUsers.get(guildId)
|
||||||
|
if(users.includes(user)) {
|
||||||
|
wlog.warn("L'utilisateur '" + user.username + "' est déjà connecté à la guilde : " + guildId)
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
for(var guild of guilds) {
|
guildConnectedUsers.get(guildId).push(user)
|
||||||
if(!guildConnectedUsers.has(guild)) {
|
|
||||||
guildConnectedUsers.set(guild.id, new Array())
|
|
||||||
}
|
|
||||||
guildConnectedUsers.get(guild.id).push(user)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
function removeGuildConnectedUser(user) {
|
function removeGuildConnectedUser(user) {
|
||||||
for(var guild of guildConnectedUsers.keys()) {
|
for(var guild of guildConnectedUsers.keys()) {
|
||||||
@@ -917,26 +928,12 @@ function init() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
function updateGuildConnectedUsers() {
|
|
||||||
guildConnectedUsers.clear()
|
|
||||||
// Get from discordBot
|
|
||||||
const guilds = discordBot.getGuilds()
|
|
||||||
for(var guild of guilds) {
|
|
||||||
const members = discordBot.getGuildMembers(guild[0])
|
|
||||||
if(!members) continue
|
|
||||||
for(var member of members) {
|
|
||||||
const user = users.getUserById(member)
|
|
||||||
if(user && allConnectedUsers.includes(user.identity)) {
|
|
||||||
if(!guildConnectedUsers.has(guild[0])) {
|
|
||||||
guildConnectedUsers.set(guild[0], new Array())
|
|
||||||
}
|
|
||||||
guildConnectedUsers.get(guild[0]).push(user)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@@ -103,26 +103,6 @@ function refreshToken(refresh_token) {
|
|||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
function getUserGuilds(accessToken) {
|
|
||||||
return new Promise((resolve, reject) => {
|
|
||||||
fetch("https://discord.com/api/users/@me/guilds", {
|
|
||||||
headers: {
|
|
||||||
authorization: `${accessToken.token_type} ${accessToken.access_token}`,
|
|
||||||
},
|
|
||||||
}).then(guildsResp => guildsResp.json()).then(guilds => {
|
|
||||||
if (guilds.error) {
|
|
||||||
dlog.error("Erreur lors de la récupération des guildes de l'utilisateur Discord : " + guilds.error + " : " + guilds.error_description);
|
|
||||||
dlog.log(accessToken.token_type + " " + accessToken.access_token )
|
|
||||||
resolve(null);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
resolve(guilds);
|
|
||||||
}).catch(err => {
|
|
||||||
dlog.error( "Erreur lors de la récupération des guildes de l'utilisateur Discord : " + err);
|
|
||||||
resolve(null);
|
|
||||||
})
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
function getUserIdentity(accessToken) {
|
function getUserIdentity(accessToken) {
|
||||||
return new Promise((resolve, reject) => {
|
return new Promise((resolve, reject) => {
|
||||||
@@ -143,4 +123,4 @@ function getUserIdentity(accessToken) {
|
|||||||
})
|
})
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
module.exports = {getDiscordUser, refreshToken, getUserGuilds, getUserIdentity}
|
module.exports = {getDiscordUser, refreshToken, getUserIdentity}
|
@@ -13,13 +13,11 @@ class User {
|
|||||||
identity;
|
identity;
|
||||||
tokens;
|
tokens;
|
||||||
labels;
|
labels;
|
||||||
guilds;
|
constructor(auth, identity, tokens, labels) {
|
||||||
constructor(auth, identity, tokens, labels, guilds) {
|
|
||||||
this.auth = auth;
|
this.auth = auth;
|
||||||
this.identity = identity;
|
this.identity = identity;
|
||||||
this.tokens = tokens;
|
this.tokens = tokens;
|
||||||
this.labels = labels;
|
this.labels = labels;
|
||||||
this.guilds = guilds;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
setAdmin() {
|
setAdmin() {
|
||||||
@@ -237,42 +235,6 @@ async function updateCredientials(id) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
async function updateGuilds(id) {
|
|
||||||
const user = getUserById(id);
|
|
||||||
if (!user) {
|
|
||||||
clog.warn(`Utilisateur ${id} non trouvé.`);
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
clog.log(`Mise à jour des guildes de l'utilisateur ${user.identity.username} (${user.identity.id})...`);
|
|
||||||
if (user.auth) {
|
|
||||||
const guilds = await discordAuth.getUserGuilds(user.auth);
|
|
||||||
if(guilds) {
|
|
||||||
if(typeof guilds.message !== "undefined") {
|
|
||||||
clog.warn(`Erreur lors de la mise à jour des guildes de l'utilisateur ${user.identity.username} (${user.identity.id}) : ${guilds.message}`);
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
user.guilds = guilds;
|
|
||||||
clog.log(`Mise à jour réussie des guildes de l'utilisateur ${user.identity.username} (${user.identity.id})`);
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
clog.warn(`Erreur lors de la mise à jour des guildes de l'utilisateur ${user.identity.username} (${user.identity.id})`);
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
// Update the user in the list
|
|
||||||
const userInUserList = userList.find(u => u.identity.id === user.identity.id);
|
|
||||||
if (userInUserList) {
|
|
||||||
userInUserList.auth = user.auth;
|
|
||||||
userInUserList.guilds = user.guilds;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
clog.warn(`Aucune authentification trouvée pour l'utilisateur ${user.identity.username} (${user.identity.id})`);
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
saveUsers();
|
|
||||||
|
|
||||||
return user.guilds;
|
|
||||||
}
|
|
||||||
|
|
||||||
async function updateIdentity(id) {
|
async function updateIdentity(id) {
|
||||||
const user = getUserById(id);
|
const user = getUserById(id);
|
||||||
if (!user) {
|
if (!user) {
|
||||||
@@ -315,10 +277,9 @@ async function updateIdentity(id) {
|
|||||||
*
|
*
|
||||||
* @param {*} auth
|
* @param {*} auth
|
||||||
* @param {*} identity
|
* @param {*} identity
|
||||||
* @param {*} guilds
|
|
||||||
* @returns {User} user
|
* @returns {User} user
|
||||||
*/
|
*/
|
||||||
async function addUser(auth, identity, guilds) {
|
async function addUser(auth, identity) {
|
||||||
// Check if the user already exists
|
// Check if the user already exists
|
||||||
const existingUser = userList.find(user => user.identity.id === identity.id);
|
const existingUser = userList.find(user => user.identity.id === identity.id);
|
||||||
if (existingUser) {
|
if (existingUser) {
|
||||||
@@ -326,7 +287,6 @@ async function addUser(auth, identity, guilds) {
|
|||||||
// Update the existing user with new information
|
// Update the existing user with new information
|
||||||
existingUser.auth = auth;
|
existingUser.auth = auth;
|
||||||
existingUser.identity = identity;
|
existingUser.identity = identity;
|
||||||
existingUser.guilds = guilds;
|
|
||||||
existingUser.tokens = existingUser.tokens || []; // Ensure tokens array exists
|
existingUser.tokens = existingUser.tokens || []; // Ensure tokens array exists
|
||||||
existingUser.labels = existingUser.labels || []; // Ensure labels array exists
|
existingUser.labels = existingUser.labels || []; // Ensure labels array exists
|
||||||
saveUsers();
|
saveUsers();
|
||||||
@@ -334,7 +294,7 @@ async function addUser(auth, identity, guilds) {
|
|||||||
return existingUser;
|
return existingUser;
|
||||||
}
|
}
|
||||||
|
|
||||||
const newUser = new User(auth, identity, [], [], guilds);
|
const newUser = new User(auth, identity, [], []);
|
||||||
|
|
||||||
userList.push(newUser);
|
userList.push(newUser);
|
||||||
await saveUsers();
|
await saveUsers();
|
||||||
@@ -412,7 +372,6 @@ function getSimpleUsers() {
|
|||||||
return {
|
return {
|
||||||
identity: user.identity,
|
identity: user.identity,
|
||||||
labels: user.labels,
|
labels: user.labels,
|
||||||
guilds: user.guilds
|
|
||||||
};
|
};
|
||||||
});
|
});
|
||||||
|
|
||||||
@@ -424,7 +383,6 @@ function getSimpleUser(id) {
|
|||||||
return {
|
return {
|
||||||
identity: user.identity,
|
identity: user.identity,
|
||||||
labels: user.labels,
|
labels: user.labels,
|
||||||
guilds: user.guilds
|
|
||||||
};
|
};
|
||||||
} else {
|
} else {
|
||||||
return null;
|
return null;
|
||||||
@@ -515,7 +473,7 @@ function loadUsers() {
|
|||||||
UserDB.load()
|
UserDB.load()
|
||||||
userList = new Array();
|
userList = new Array();
|
||||||
for (const user of UserDB.getData()) {
|
for (const user of UserDB.getData()) {
|
||||||
userList.push(new User(user.auth, user.identity, user.tokens, user.labels, user.guilds));
|
userList.push(new User(user.auth, user.identity, user.tokens, user.labels));
|
||||||
}
|
}
|
||||||
clog.log(`Chargement de ${userList.length} utilisateurs.`);
|
clog.log(`Chargement de ${userList.length} utilisateurs.`);
|
||||||
return userList;
|
return userList;
|
||||||
@@ -528,7 +486,6 @@ function saveUsers() {
|
|||||||
identity: user.identity,
|
identity: user.identity,
|
||||||
tokens: user.tokens,
|
tokens: user.tokens,
|
||||||
labels: user.labels,
|
labels: user.labels,
|
||||||
guilds: user.guilds
|
|
||||||
};
|
};
|
||||||
});
|
});
|
||||||
UserDB.save()
|
UserDB.save()
|
||||||
@@ -564,7 +521,6 @@ module.exports = {
|
|||||||
getSimpleUser,
|
getSimpleUser,
|
||||||
updateCredientials,
|
updateCredientials,
|
||||||
refreshAllUserInformation,
|
refreshAllUserInformation,
|
||||||
updateGuilds,
|
|
||||||
updateIdentity,
|
updateIdentity,
|
||||||
clearNeedUpdateForUsers
|
clearNeedUpdateForUsers
|
||||||
};
|
};
|
||||||
|
Reference in New Issue
Block a user