Version 1.0.0-rc1 - Version initiale (Ajout du serveur, des playlists)

This commit is contained in:
2025-04-20 23:09:46 +02:00
parent 12c4e2740a
commit 812d5c72fa
37 changed files with 1860 additions and 157 deletions

1
.gitignore vendored
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@@ -144,3 +144,4 @@ test/
data/
__DEBUG.js
__TEST.js

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@@ -1,16 +1,16 @@
{
"name": "chopin-backend",
"version": "0.3.0",
"version": "0.4.0",
"lockfileVersion": 3,
"requires": true,
"packages": {
"": {
"name": "chopin-backend",
"version": "0.3.0",
"version": "0.4.0",
"license": "ISC",
"dependencies": {
"@discordjs/voice": "^0.18.0",
"@distube/ytdl-core": "^4.11.5",
"@distube/ytdl-core": "^4.16.8",
"@distube/ytsr": "2.0.4",
"cors": "^2.8.5",
"discord-player": "^7.1.0",
@@ -19,6 +19,7 @@
"ffmpeg-static": "^5.2.0",
"ffprobe": "^1.1.2",
"ffprobe-static": "^3.1.0",
"fluent-ffmpeg": "^2.1.3",
"libsodium-wrappers": "^0.7.15",
"loguix": "^1.4.2",
"nodemon": "^3.1.9",
@@ -266,9 +267,9 @@
}
},
"node_modules/@distube/ytdl-core": {
"version": "4.16.4",
"resolved": "https://registry.npmjs.org/@distube/ytdl-core/-/ytdl-core-4.16.4.tgz",
"integrity": "sha512-r0ZPMMB5rbUSQSez//dYDWjPSAEOm6eeV+9gyR+1vngGYFUi953Z/CoF4epTBS40X8dR32gyH3ERlh7NbnCaRg==",
"version": "4.16.8",
"resolved": "https://registry.npmjs.org/@distube/ytdl-core/-/ytdl-core-4.16.8.tgz",
"integrity": "sha512-Vl04TCOiSSwCFmOHVfzIX117tpT/eCobp2hwx4lo2EyeE70FMVrpQpKSEdh+EjywmVAHs/ZXIsaDy+wq1fMb+g==",
"license": "MIT",
"dependencies": {
"http-cookie-agent": "^6.0.8",
@@ -1573,9 +1574,9 @@
"license": "MIT"
},
"node_modules/axios": {
"version": "1.8.1",
"resolved": "https://registry.npmjs.org/axios/-/axios-1.8.1.tgz",
"integrity": "sha512-NN+fvwH/kV01dYUQ3PTOZns4LWtWhOFCAhQ/pHb88WQ1hNe5V/dvFwc4VJcDL11LT9xSX0QtsR8sWUuyOuOq7g==",
"version": "1.8.4",
"resolved": "https://registry.npmjs.org/axios/-/axios-1.8.4.tgz",
"integrity": "sha512-eBSYY4Y68NNlHbHBMdeDmKNtDgXWhQsJcGqzO3iLUM0GraQFSS9cVgPX5I9b3lbdFKyYoAEGAZF1DwhTaljNAw==",
"license": "MIT",
"dependencies": {
"follow-redirects": "^1.15.6",
@@ -2854,6 +2855,36 @@
"node": ">= 0.8"
}
},
"node_modules/fluent-ffmpeg": {
"version": "2.1.3",
"resolved": "https://registry.npmjs.org/fluent-ffmpeg/-/fluent-ffmpeg-2.1.3.tgz",
"integrity": "sha512-Be3narBNt2s6bsaqP6Jzq91heDgOEaDCJAXcE3qcma/EJBSy5FB4cvO31XBInuAuKBx8Kptf8dkhjK0IOru39Q==",
"license": "MIT",
"dependencies": {
"async": "^0.2.9",
"which": "^1.1.1"
},
"engines": {
"node": ">=18"
}
},
"node_modules/fluent-ffmpeg/node_modules/async": {
"version": "0.2.10",
"resolved": "https://registry.npmjs.org/async/-/async-0.2.10.tgz",
"integrity": "sha512-eAkdoKxU6/LkKDBzLpT+t6Ff5EtfSF4wx1WfJiPEEV7WNLnDaRXk0oVysiEPm262roaachGexwUv94WhSgN5TQ=="
},
"node_modules/fluent-ffmpeg/node_modules/which": {
"version": "1.3.1",
"resolved": "https://registry.npmjs.org/which/-/which-1.3.1.tgz",
"integrity": "sha512-HxJdYWq1MTIQbJ3nw0cqssHoTNU267KlrDuGZ1WYlxDStUtKUhOaJmh112/TZmHxxUfuJqPXSOm7tDyas0OSIQ==",
"license": "ISC",
"dependencies": {
"isexe": "^2.0.0"
},
"bin": {
"which": "bin/which"
}
},
"node_modules/follow-redirects": {
"version": "1.15.9",
"resolved": "https://registry.npmjs.org/follow-redirects/-/follow-redirects-1.15.9.tgz",

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@@ -1,6 +1,6 @@
{
"name": "chopin-backend",
"version": "0.4.0",
"version": "1.0.0",
"description": "Discord Bot for music - Fetching everywhere !",
"main": "src/main.js",
"nodemonConfig": {
@@ -19,7 +19,7 @@
"license": "ISC",
"dependencies": {
"@discordjs/voice": "^0.18.0",
"@distube/ytdl-core": "^4.11.5",
"@distube/ytdl-core": "^4.16.8",
"@distube/ytsr": "2.0.4",
"cors": "^2.8.5",
"discord-player": "^7.1.0",
@@ -28,6 +28,7 @@
"ffmpeg-static": "^5.2.0",
"ffprobe": "^1.1.2",
"ffprobe-static": "^3.1.0",
"fluent-ffmpeg": "^2.1.3",
"libsodium-wrappers": "^0.7.15",
"loguix": "^1.4.2",
"nodemon": "^3.1.9",

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@@ -11,6 +11,7 @@ const dlog = new LogType("Discord")
const membersVoices = new Map()
const timers = new Map()
const guilds = new Map()
const client = new Client({
intents:[GatewayIntentBits.Guilds, GatewayIntentBits.GuildVoiceStates, GatewayIntentBits.GuildMembers],
@@ -22,12 +23,32 @@ function getClient() {
return client
}
function getGuilds() {
return guilds
}
function getMembersVoices() {
return membersVoices
}
function getChannel(guildId, channelId) {
return client.guilds.cache.get(guildId).channels.cache.get(channelId)
}
function init() {
client.once('ready', () => {
dlog.log("Connexion au Bot Discord réussi ! Connecté en tant que : " + client.user.tag)
// Add all guilds to the guilds map
client.guilds.cache.forEach(guild => {
guilds.set(guild.id, {
id: guild.id,
name: guild.name,
members: guild.members.cache.map(member => member.user.username),
})
})
const Activity = require("./Activity")
Activity.idleActivity()
@@ -72,6 +93,16 @@ function init() {
}
})
// If a new guild is added, we will add it to the guilds map
client.on("guildCreate", (guild) => {
dlog.log("Nouvelle guilde ajoutée : " + guild.name)
guilds.set(guild.id, {
id: guild.id,
name: guild.name,
members: guild.members.cache.map(member => member.user.username),
})
})
client.on("voiceStateUpdate", (oldMember, newMember) => {
membersVoices.set(newMember.id, {
guildId: newMember.guild.id,
@@ -95,7 +126,7 @@ function init() {
dlog.log("[Automatic Task] Guild Id :" + newMember.guild.id + " - Player supprimé : " + channel.name)
}
}, 10000))
}, 600000))
dlog.log("[Automatic Task] Guild Id :" + newMember.guild.id + " - Player supprimé dans 10 minutess : " + channel.name)
} else {
dlog.log("[Automatic Task] Guild Id :" + newMember.guild.id + " - Player n'est pas seul dans le channel : " + channel.name)
@@ -115,6 +146,6 @@ function init() {
client.login(config.getToken())
}
module.exports = {init, getClient}
module.exports = {init, getClient, getGuilds, getMembersVoices, getChannel}

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@@ -0,0 +1,26 @@
const { ButtonBuilder, ButtonStyle } = require('discord.js');
class Button extends ButtonBuilder {
constructor(label, customId, style = ButtonStyle.Primary, link = null) {
super()
.setLabel(label)
if (link) {
this.setURL(link);
this.setStyle(ButtonStyle.Link);
} else{
this.setCustomId(customId)
}
this.setStyle(style);
}
setDisabled(disabled) {
return this.setDisabled(disabled);
}
setEmoji(emoji) {
return this.setEmoji(emoji);
}
}
module.exports = { Button };

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@@ -20,13 +20,16 @@ const command = new Command("about", "Affiche des informations sur le bot", (cli
embed.addField("Ping", `${client.ws.ping} ms `, true)
embed.addField("Réalisé par", "Raphix - 2025", true)
embed.addColumn()
embed.addField('Versions',"")
embed.addField('Versions :',"")
embed.addField('Node.js', process.version,true)
embed.addField('Discord.js', packageJson.dependencies["discord.js"].replace("^", ""),true)
embed.addColumn()
embed.addField('Webmetrik', packageJson.dependencies["webmetrik"].replace("^", ""),true)
embed.addField('Loguix', packageJson.dependencies["loguix"].replace("^", ""),true)
embed.addColumn()
embed.addField('FFmpeg', packageJson.dependencies["ffmpeg-static"].replace("^", ""),true)
embed.addField('Ytdl', packageJson.dependencies["@distube/ytdl-core"].replace("^", ""),true)
embed.addColumn()
embed.send(interaction)

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@@ -0,0 +1,20 @@
const {Command } = require("../Command")
const {Embed, EmbedError} = require("../Embed")
const {Button} = require("../Button")
const command = new Command("invite", "Invite moi sur d'autres serveurs", (client, interaction) => {
const embed = new Embed()
embed.setColor(0xFF007F)
embed.setTitle('**Inviter le bot sur d\'autres serveurs**')
embed.setDescription('Vous pouvez m\'inviter sur d\'autres serveurs en cliquant sur le bouton ci-dessous.')
embed.addBotPicture(client)
const linkButton = new Button("Invite", null, 5, "https://discord.com/oauth2/authorize?client_id=" + client.user.id + "&scope=bot+applications.commands&permissions=8")
embed.addButton(linkButton)
embed.send(interaction)
})
module.exports = {command}

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@@ -43,7 +43,6 @@ const command = new Command("media", "Lire un média MP3/WAV dans un salon vocal
embed.send(interaction)
}, [{type: "FILE", name: "media", description: "Fichier audio à lire", required: true},
{type:"BOOLEAN", name: "now", description: "Lire le média maintenant", required: false}]
)

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@@ -2,7 +2,7 @@ const { Command } = require("../Command");
const { Embed, EmbedError } = require("../Embed");
const { Player } = require("../../player/Player");
const Finder = require("../../player/Finder");
const { Playlist } = require("../../player/Playlist");
const { Playlist } = require("../../playlists/Playlist");
const spotify = require("../../media/SpotifyInformation");
const command = new Command("play", "Jouer une musique à partir d'un lien dans un salon vocal", async (client, interaction) => {
@@ -44,6 +44,7 @@ const command = new Command("play", "Jouer une musique à partir d'un lien dans
embed.addField('**Durée : **', song.readduration)
embed.addField("**Artiste : **",song.author)
embed.addField('**Demandé par **' + interaction.member.user.username, "")
embed.addField("**Lien :** ", song.url)
embed.setThumbnail(song.thumbnail)

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@@ -4,7 +4,6 @@ const { Player, AllPlayers } = require("../../player/Player")
const command = new Command("previous", "Passe à la musique précédente", (client, interaction) => {
if(!interaction.member.voice.channel) return new EmbedError("Vous devez rejoindre un salon vocal pour passer à la musique suivante !").send(interaction)
const channel = interaction.member.voice.channel

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@@ -1,10 +1,17 @@
const {Embed} = require("../Embed")
const {Command} = require("../Command")
const {restart} = require("../../utils/Maintenance")
const users = require("../../server/auth/User")
// Nécéssite une raison pour redémarrer le bot
const command = new Command("restart", "Redémarre le bot", (client, interaction) => {
// Check if user is admin from users list
const user = users.getUserById(interaction.user.id)
if(!user || !user.isAdmin()) {
interaction.reply({content: "Vous n'êtes pas admin", ephemeral: true})
return
}
const reason = interaction.options.getString("reason")
restart(reason)
const embed = new Embed()

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@@ -1,12 +1,18 @@
const { Command } = require('../Command');
const { Button } = require('../Button');
const { Embed } = require('../Embed');
const config = require('../../utils/Database/Configuration')
const command = new Command("web", "Affiche le lien vers le site web pour contrôler le bot", (client, interaction) => {
const embed = new Embed()
embed.setColor(0xffffff)
embed.setTitle('Subsonics - Chopin')
embed.addBotPicture(client)
embed.addField('Lien',"https://subsonics.raphix.fr/")
embed.setDescription('Vous pouvez contrôler le bot depuis le site web ! \n Nécéssite une connexion avec votre compte Discord.')
const linkButton = new Button("Site web", null, 5, config.getWebsiteLink())
embed.addButton(linkButton)
embed.send(interaction)
})

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@@ -1,10 +1,12 @@
const { EmbedBuilder } = require("discord.js");
const { EmbedBuilder, ActionRowBuilder } = require("discord.js");
class Embed {
fields;
buttons;
constructor() {
this.embed = new EmbedBuilder().setTimestamp()
this.fields = []
this.buttons = []
}
setTitle(title) {
@@ -75,18 +77,24 @@ class Embed {
return this
}
addButton(button) {
this.buttons.push(button)
return this
}
build() {
//Add Fields to an object
this.embed.addFields(this.fields)
if(this.buttons.length > 0) {
this.actionRow = new ActionRowBuilder()
.addComponents(this.buttons);
}
return this.embed
}
send(interaction, ephemeral) {
if(ephemeral) {
interaction.reply({embeds: [this.build()], ephemeral: true})
} else {
interaction.reply({embeds: [this.build()]})
}
if(ephemeral === undefined) ephemeral = false;
interaction.reply({ embeds: [this.build()], ephemeral: ephemeral, components: this.buttons.length > 0 ? [this.actionRow] : [] })
}
}

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@@ -46,6 +46,7 @@ class Report {
}
}
module.exports = {Report}

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@@ -21,4 +21,6 @@ setup();
async function setup() {
const DiscordBot = require("./discord/Bot")
DiscordBot.init()
const Server = require("./server/Server")
Server.init()
}

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@@ -1,7 +1,7 @@
const {LogType} = require('loguix');
const clog = new LogType("SoundcloudInformation");
const {Song} = require('../player/Song');
const {Playlist} = require('../player/Playlist');
const {Playlist} = require('../playlists/Playlist');
const {Soundcloud} = require('soundcloud.ts')
const {getReadableDuration} = require('../utils/TimeConverter');

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@@ -4,7 +4,7 @@ const config = require('../utils/Database/Configuration');
const SPOTIFY_CLIENT_ID = config.getSpotifyClientId()
const SPOTIFY_CLIENT_SECRET = config.getSpotifyClientSecret()
const SpotifyWebApi = require('spotify-web-api-node');
const {Playlist} = require('../player/Playlist');
const {Playlist} = require('../playlists/Playlist');
const {Song} = require('../player/Song');
const youtube = require("../media/YoutubeInformation");
const {getReadableDuration} = require('../utils/TimeConverter');

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@@ -1,28 +1,29 @@
const { LogType } = require('loguix');
const clog = new LogType("YoutubeInformation");
const { Song } = require('../player/Song');
const { Playlist } = require('../player/Playlist');
const { Playlist } = require('../playlists/Playlist');
const { getReadableDuration } = require('../utils/TimeConverter');
const ytsr = require('@distube/ytsr');
const ytfps = require('ytfps');
async function getQuery(query) {
if (query === null || typeof query !== 'string') {
async function getQuery(query, multiple) {
if (!query || typeof query !== 'string') {
clog.error("Impossible de rechercher une vidéo YouTube, car la requête est nulle");
return null;
}
try {
const searchResults = await ytsr(query, { limit: 1 });
const video = searchResults.items.find(item => item.type === 'video');
const limit = multiple ? 25 : 1;
const searchResults = await ytsr(query, { limit });
const videos = searchResults.items.filter(item => item.type === 'video');
if (!video) {
if (videos.length === 0) {
clog.error("Impossible de récupérer le lien de la vidéo YouTube à partir de la requête");
return null;
}
const song = await getVideo(video.url);
return song;
const songs = await Promise.all(videos.map(video => getVideo(video.url)));
return multiple ? songs.filter(song => song !== null) : songs[0];
} catch (error) {
clog.error('Erreur lors de la recherche YouTube: ' + error);
return null;

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@@ -6,11 +6,10 @@ const spotify = require("../media/SpotifyInformation")
const soundcloud = require("../media/SoundcloudInformation")
async function search(query) {
async function search(query, multiple) {
const type = Resolver.getQueryType(query)
if(type == QueryType.YOUTUBE_SEARCH) {
return await youtube.getQuery(query)
return await youtube.getQuery(query, multiple)
}
if(type == QueryType.YOUTUBE_VIDEO) {

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@@ -41,6 +41,7 @@ class List {
} else {
return null;
}
}
nextSong() {
@@ -58,30 +59,36 @@ class List {
}
this.setCurrent(song)
process.emit("PLAYERS_UPDATE")
return song
}
clearNext() {
this.next = new Array();
process.emit("PLAYERS_UPDATE")
}
addNextSong(song) {
this.next.push(song)
process.emit("PLAYERS_UPDATE")
}
firstNext(song) {
this.next.unshift(song)
process.emit("PLAYERS_UPDATE")
}
removeNextByIndex(index) {
this.next.splice(index, 1)
process.emit("PLAYERS_UPDATE")
}
moveSongToUpNext(index) {
const song = this.next[index]
this.next.splice(index, 1)
this.next.unshift(song)
process.emit("PLAYERS_UPDATE")
}
getPrevious() {
@@ -100,6 +107,7 @@ class List {
} else {
return null;
}
}
previousSong() {
@@ -115,21 +123,25 @@ class List {
} else {
return null;
}
}
clearPrevious() {
PreviousDB.data[this.guildId] = new Array();
savePrevious();
process.emit("PLAYERS_UPDATE")
}
addPreviousSongToNextByIndex(index) {
const song = PreviousDB.data[this.guildId][index]
this.next.push(song)
process.emit("PLAYERS_UPDATE")
}
addPreviousSong(song) {
PreviousDB.data[this.guildId].unshift(song)
savePrevious()
process.emit("PLAYERS_UPDATE")
}
getCurrent() {
@@ -138,6 +150,7 @@ class List {
setCurrent(value) {
this.current = value;
process.emit("PLAYERS_UPDATE")
}
destroy() {
@@ -145,11 +158,11 @@ class List {
this.current = null
this.shuffle = false;
AllLists.delete(this.guildId)
process.emit("PLAYERS_UPDATE")
}
setShuffle(value) {
this.shuffle = value;
setShuffle() {
this.shuffle = !this.shuffle;
}
isShuffle() {
@@ -175,6 +188,7 @@ class List {
return song
}
process.emit("PLAYERS_UPDATE")
}
addNextPlaylist(playlist, firstAlreadyPlayed) {
@@ -185,10 +199,17 @@ class List {
for(const song of playlist.songs) {
this.addNextSong(song)
}
process.emit("PLAYERS_UPDATE")
}
moveNext(fromIndex, toIndex) {
if(fromIndex == toIndex) return;
const song = this.next[fromIndex]
this.next.splice(fromIndex, 1)
this.next.splice(toIndex, 0, song)
process.emit("PLAYERS_UPDATE")
}
}

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@@ -2,23 +2,14 @@ const {createAudioResource, VoiceConnectionStatus, createAudioPlayer, StreamType
const {LogType} = require('loguix')
const clog = new LogType("Media")
const plog = require("loguix").getInstance("Player")
const ffmpeg = require('fluent-ffmpeg')
async function play(instance, song) {
async function getStream(song) {
try {
instance.player = createAudioPlayer()
instance.generatePlayerEvents()
const player = instance.player
var resource = await createAudioResource(song.url, {
inputType: StreamType.Arbitrary
}) // Remplace par ton fichier audio
return song.url;
instance.setCurrentResource(resource)
player.play(resource);
instance.connection.subscribe(player);
clog.log(`GUILD : ${instance.guildId} - Lecture de la musique (Media): ${song.title} - id : ${song.id}`)
} catch(e) {
clog.error("Erreur lors de la lecture de la musique : " + song.title)
clog.error(e)
@@ -27,4 +18,4 @@ async function play(instance, song) {
}
module.exports = {play}
module.exports = {getStream}

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@@ -1,31 +1,25 @@
const {createAudioResource, VoiceConnectionStatus, createAudioPlayer, StreamType} = require('@discordjs/voice');
const {LogType} = require('loguix')
const clog = new LogType("Soundcloud")
const plog = require("loguix").getInstance("Player")
const clog = new LogType("Soundcloud-Stream")
const {Soundcloud} = require('soundcloud.ts')
const ffmpeg = require('fluent-ffmpeg')
const soundcloud = new Soundcloud();
async function play(instance, song) {
async function getStream(song) {
try {
instance.player = createAudioPlayer()
instance.generatePlayerEvents()
const player = instance.player
var stream = await soundcloud.util.streamTrack(song.url)
return stream
const stream = await soundcloud.util.streamTrack(song.url)
var resource = await createAudioResource(stream)
instance.setCurrentResource(resource)
player.play(resource);
instance.connection.subscribe(player);
clog.log(`GUILD : ${instance.guildId} - Lecture de la musique (Soundcloud): ${song.title} - id : ${song.id}`)
} catch(e) {
clog.error("Erreur lors de la lecture de la musique : " + song.title)
clog.error("Erreur lors de la récupération du stream : " + song.title)
clog.error(e)
}
}
module.exports = {play}
module.exports = {getStream}

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@@ -1,16 +1,14 @@
const {createAudioResource, VoiceConnectionStatus, createAudioPlayer, StreamType} = require('@discordjs/voice');
const {LogType} = require('loguix')
const clog = new LogType("Youtube")
const plog = require("loguix").getInstance("Player")
const clog = new LogType("Youtube-Stream")
const ytdl = require('@distube/ytdl-core')
const ffmpeg = require('fluent-ffmpeg')
const { getRandomIPv6 } = require("@distube/ytdl-core/lib/utils");
async function play(instance, song) {
async function getStream(song) {
try {
instance.player = createAudioPlayer()
instance.generatePlayerEvents()
const player = instance.player
const stream = ytdl(song.url, {
let stream = ytdl(song.url, {
quality: 'highestaudio',
highWaterMark: 1 << 30,
liveBuffer: 20000,
@@ -19,19 +17,14 @@ async function play(instance, song) {
});
// Add compressor to the audio resource
var resource = createAudioResource(stream);
return stream
instance.setCurrentResource(resource)
} catch(e) {
clog.error("Erreur lors de la récupération du stream : " + song.title)
clog.error(e)
player.play(resource);
instance.connection.subscribe(player);
clog.log(`GUILD : ${instance.guildId} - Lecture de la musique (Youtube): ${song.title} - id : ${song.id}`)
} catch(e) {
clog.error("Erreur lors de la lecture de la musique : " + song.title)
clog.error(e)
}
}
}
module.exports = {play}
module.exports = {getStream}

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@@ -1,6 +1,9 @@
const { joinVoiceChannel, getVoiceConnection, entersState, VoiceConnectionStatus, createAudioPlayer, AudioPlayerStatus } = require('@discordjs/voice');
const { joinVoiceChannel, getVoiceConnection, VoiceConnectionStatus, createAudioPlayer, AudioPlayerStatus, StreamType, createAudioResource } = require('@discordjs/voice');
const {List} = require('./List')
const {LogType} = require("loguix");
const ffmpeg = require('fluent-ffmpeg')
const fs = require('fs')
const { PassThrough } = require('stream');
const plog = new LogType("Player")
const clog = new LogType("Signal")
@@ -13,11 +16,13 @@ const AllPlayers = new Map()
class Player {
connection;
connected = false;
player;
guildId;
channelId;
queue;
currentResource;
loop = false;
constructor(guildId) {
if(this.guildId === null) {
clog.error("Impossible de créer un Player, car guildId est null")
@@ -39,6 +44,20 @@ class Player {
clog.log(`GUILD : ${this.guildId} - Une connexion existe déjà pour ce serveur`)
return
}
this.joinChannel(channel)
this.player = createAudioPlayer()
this.generatePlayerEvents()
}
isConnected() {
return this.connected
}
joinChannel(channel) {
this.channelId = channel.id
this.connection = joinVoiceChannel({
channelId: channel.id,
guildId: channel.guild.id,
@@ -47,11 +66,6 @@ class Player {
selfMute: false
});
this.channelId = channel.id
this.player = createAudioPlayer()
this.generatePlayerEvents()
this.connection.on('stateChange', (oldState, newState) => {
clog.log(`GUILD : ${this.guildId} - [STATE] OLD : "${oldState.status}" NEW : "${newState.status}"`);
@@ -61,7 +75,8 @@ class Player {
this.leave()
}
});
this.connected = true
process.emit("PLAYERS_UPDATE")
}
generatePlayerEvents() {
@@ -71,20 +86,30 @@ class Player {
this.player.on('error', error => {
plog.error(`GUILD : ${this.guildId} - Une erreur est survenue dans le player`);
plog.error(error);
console.error(error);
process.emit("PLAYERS_UPDATE")
});
this.player.on(AudioPlayerStatus.Idle, () => {
// Si la musique est en boucle, on relance la musique
if(this.loop) {
this.play(this.queue.current)
return
}
// Si la musique n'est pas en boucle, on passe à la musique suivante
Activity.idleActivity()
this.queue.setCurrent(null)
if(this.queue.next.length > 0) {
this.play(this.queue.nextSong())
}
process.emit("PLAYERS_UPDATE")
});
this.player.on(AudioPlayerStatus.Playing, () => {
plog.log(`GUILD : ${this.guildId} - Le player est en train de jouer le contenu suivant : ${this.queue.current.title}`);
Activity.setMusicActivity(this.queue.current.title, this.queue.current.author, this.queue.current.thumbnail)
process.emit("PLAYERS_UPDATE")
});
}
@@ -101,6 +126,45 @@ class Player {
}
}
getState() {
const state = {
current: this.queue.current,
next: this.queue.next,
previous: this.queue.previous,
loop: this.loop,
shuffle: this.queue.shuffle,
paused: this.player.state.status == AudioPlayerStatus.Paused,
playing: this.player.state.status == AudioPlayerStatus.Playing,
duration: this.getDuration(),
playerState: this.player.state.status,
connectionState: this.connection.state.status,
channelId: this.channelId
}
return state
}
async setLoop() {
if(this.checkConnection()) return
this.loop = !this.loop
if(this.loop) {
plog.log(`GUILD : ${this.guildId} - La musique est en boucle`)
} else {
plog.log(`GUILD : ${this.guildId} - La musique n'est plus en boucle`)
}
process.emit("PLAYERS_UPDATE")
}
async setShuffle() {
if(this.checkConnection()) return
this.queue.shuffle = !this.queue.shuffle
if(this.queue.shuffle) {
plog.log(`GUILD : ${this.guildId} - La musique est en mode aléatoire`)
} else {
plog.log(`GUILD : ${this.guildId} - La musique n'est plus en mode aléatoire`)
}
process.emit("PLAYERS_UPDATE")
}
async play(song) {
if(this.checkConnection()) return
if(this.queue.current != null) {
@@ -108,18 +172,31 @@ class Player {
}
this.queue.setCurrent(song)
this.stream = await this.getStream(song)
if(song.type == "attachment") {
media.play(this, song)
}
if(song.type == 'youtube') {
youtube.play(this, song)
}
if(song.type == "soundcloud") {
soundcloud.play(this, song)
}
if(this.stream === null) {
plog.error(`GUILD : ${this.guildId} - Impossible de lire la musique : ${song.title} avec le type : ${song.type}`)
return
}
// TODO: Créer une méthode pour les autres types de médias
this.playStream(this.stream)
plog.log(`GUILD : ${this.guildId} - Lecture de la musique : ${song.title} - Type : ${song.type}`)
}
async getStream(song) {
let stream = null
if(song.type == "attachment") {
stream = await media.getStream(song)
}
if(song.type == 'youtube') {
stream = await youtube.getStream(song)
}
if(song.type == "soundcloud") {
stream = await soundcloud.getStream(song)
}
return stream
}
async add(song) {
@@ -156,6 +233,7 @@ class Player {
plog.log(`GUILD : ${this.guildId} - La musique a été mise en pause`)
return true
}
process.emit("PLAYERS_UPDATE")
}
async leave() {
@@ -170,24 +248,80 @@ class Player {
this.player = null
this.connection = null
this.channelId = null
this.connected = false
Activity.idleActivity()
this.queue.destroy()
AllPlayers.delete(this.guildId)
clog.log("Connection détruite avec le guildId : " + this.guildId)
plog.log("Player détruit avec le guildId : " + this.guildId)
process.emit("PLAYERS_UPDATE")
}
async setDuration(duration) {
if (this.checkConnection()) return;
if (this.queue.current == null) return;
if (this.currentResource == null) return;
const maxDuration = this.queue.current.duration;
if (duration > maxDuration) {
plog.error(`GUILD : ${this.guildId} - La durée demandée dépasse la durée maximale de la musique.`);
return;
}
this.stream = await this.getStream(this.queue.current);
if (this.stream === null) {
plog.error(`GUILD : ${this.guildId} - Impossible de lire la musique : ${this.queue.current.title} avec le type : ${this.queue.current.type}`);
return;
}
// Si stream est un lien, ouvrir le stream à partir du lien
if(typeof this.stream === "string") {
this.stream = fs.createReadStream(this.stream)
}
const passThroughStream = new PassThrough();
ffmpeg(this.stream)
.setStartTime(duration) // Démarrer à la position demandée (en secondes)
.outputOptions('-f', 'mp3') // Specify output format if needed
.on('error', (err) => {
plog.error(`GUILD : ${this.guildId} - Une erreur est survenue avec ffmpeg : ${err.message}`);
})
.pipe(passThroughStream, { end: true });
this.stream = passThroughStream;
this.playStream(this.stream); // Jouer le nouveau flux
this.currentResource.playbackDuration = duration * 1000; // Mettre à jour la durée de lecture du resource
plog.log(`GUILD : ${this.guildId} - Lecture déplacée à ${duration}s.`);
}
setDuration(duration) {
playStream(stream) {
if(this.checkConnection()) return
if(this.player !== null) this.player.stop();
this.player = createAudioPlayer()
this.generatePlayerEvents()
const resource = createAudioResource(stream, { inputType: StreamType.Arbitrary });
this.setCurrentResource(resource)
this.player.play(resource);
this.connection.subscribe(this.player);
process.emit("PLAYERS_UPDATE")
}
getDuration() {
// Return the duration of player
if(this.checkConnection()) return
if(this.queue.current == null) return
if(this.currentResource == null) return
var maxduration = this.queue.current.duration
if(duration > maxduration) return
this.player.stop(); // Arrête la lecture actuelle
this.player.play(this.currentResource, {
startTime: duration * 1000 // Convertit le timecode en millisecondes
});
return this.currentResource.playbackDuration / 1000
}
@@ -195,6 +329,22 @@ class Player {
this.currentResource = value;
}
changeChannel(channel) {
if(this.checkConnection()) return
if(this.connection === null) return
if(this.connection.channelId === channel.id) return
this.connection.destroy()
this.joinChannel(channel)
// Si la musique est en cours de lecture, on la relance avec le bon timecode
if(this.player) {
this.connection.subscribe(this.player);
}
process.emit("PLAYERS_UPDATE")
}
async skip() {
if(this.checkConnection()) return "no_music"
@@ -203,6 +353,7 @@ class Player {
}
const songSkip = this.queue.nextSong()
this.play(songSkip)
process.emit("PLAYERS_UPDATE")
return songSkip
}
@@ -215,11 +366,37 @@ class Player {
const songPrevious = this.queue.previousSong()
this.play(songPrevious)
process.emit("PLAYERS_UPDATE")
return songPrevious
}
}
module.exports = {Player, AllPlayers}
/**
*
* @param {string} guildId
* @returns {Player} player
*/
function getPlayer(guildId) {
if(AllPlayers.has(guildId)) {
return AllPlayers.get(guildId)
} else {
return new Player(guildId)
}
}
function getAllPlayers() {
const players = new Array()
AllPlayers.forEach((player) => {
players.push(player)
})
}
function isPlayer(guildId) {
return AllPlayers.has(guildId)
}
module.exports = {Player, AllPlayers, getPlayer, isPlayer, getAllPlayers}
/*

View File

@@ -1,16 +0,0 @@
class Playlist {
title = "Aucun titre";
id;
url;
author = "Auteur inconnu";
authorId;
songs = [];
thumbnail = "https://radomisol.fr/wp-content/uploads/2016/08/cropped-note-radomisol-musique.png" ;
duration = 0;
readduration;
description;
type;
}
module.exports = {Playlist};

View File

@@ -0,0 +1,30 @@
class Playlist {
title = "Aucun titre";
id;
url;
author = "Auteur inconnu";
authorId;
songs = new Array();
thumbnail = "https://radomisol.fr/wp-content/uploads/2016/08/cropped-note-radomisol-musique.png" ;
duration = 0;
readduration;
description;
type;
constructor(title, url, author, authorId, songs, thumbnail, duration, readduration, description) {
this.title = title;
this.url = url;
this.author = author;
this.authorId = authorId;
this.songs = songs;
this.thumbnail = thumbnail;
this.duration = duration;
this.readduration = readduration;
this.description = description;
if(!this.url) {
this.type = "playlist";
}
}
}
module.exports = {Playlist};

View File

@@ -0,0 +1,157 @@
const {Database} = require('../utils/Database/Database');
const {__glob} = require('../utils/GlobalVars');
const {Playlist} = require('./Playlist');
const {LogType} = require('loguix');
const clog = new LogType("PlaylistManager");
const Finder = require('../player/Finder');
const spotify = require('../media/SpotifyInformation');
const playlistDB = new Database("Playlists", __glob.PLAYLISTFILE, {});
/**
* @param {string} id
* @param {string} name
* @returns {Array<Playlist>}
* @description Renvoie la liste des playlists de l'utilisateur
*/
function getPlaylistsOfUser(id) {
if (playlistDB.data[id]) {
return playlistDB.data[id];
} else {
// Creaete a key with the user id and an empty array
playlistDB.data;[id] = new Array();
clog.log(`Création d'une clé pour l'utilisateur : ${id}`);
playlistDB.save();
return playlistDB.data[id];
}
}
/**
* @param {string} id
* @param {string} name
* @returns {Playlist}
*/
function getPlaylistOfUser(id, name) {
const playlists = getPlaylistsOfUser(id);
const playlist = playlists.find(p => p.name === name);
if (!playlist) {
clog.warn(`La playlist ${name} n'existe pas pour l'utilisateur ${id}`);
return null;
}
return playlist;
}
async function addPlaylist(id, name, url) {
const playlists = getPlaylistsOfUser(id);
var playlist = new Playlist(name, url);
if (playlists.find(p => p.name === name)) {
clog.warn(`La playlist ${name} existe déjà pour l'utilisateur ${id}`);
return;
}
if(url) {
await Finder.search(url).then(async (playlistFounded) => {
if(playlistFounded instanceof Playlist) {
playlist = playlistFounded;
}
if(playlist.type === "spotify") {
playlist.songs = await spotify.getTracks(playlist);
}
})
}
playlists.push(playlist);
playlistDB.save();
clog.log(`Ajout de la playlist ${name} pour l'utilisateur ${id}`);
return playlist;
}
function removePlaylist(id, name) {
const playlists = getPlaylistsOfUser(id);
const index = playlists.findIndex(p => p.name === name);
if (index === -1) {
clog.warn(`La playlist ${name} n'existe pas pour l'utilisateur ${id}`);
return;
}
playlists.splice(index, 1);
playlistDB.save();
clog.log(`Suppression de la playlist ${name} pour l'utilisateur ${id}`);
}
function getPlaylist(id, name) {
const playlists = getPlaylistsOfUser(id);
const playlist = playlists.find(p => p.name === name);
if (!playlist) {
clog.warn(`La playlist ${name} n'existe pas pour l'utilisateur ${id}`);
return null;
}
return playlist;
}
function copyPlaylist(fromId, toId, name) {
const playlists = getPlaylistsOfUser(fromId);
const playlist = playlists.find(p => p.name === name);
if (!playlist) {
clog.warn(`La playlist ${name} n'existe pas pour l'utilisateur ${fromId}`);
return null;
}
const toPlaylists = getPlaylistsOfUser(toId);
toPlaylists.push(playlist);
playlistDB.save();
clog.log(`Copie de la playlist ${name} de l'utilisateur ${fromId} vers l'utilisateur ${toId}`);
return newPlaylist;
}
function renamePlaylist(id, oldName, newName) {
const playlists = getPlaylistsOfUser(id);
const playlist = playlists.find(p => p.name === oldName);
if (!playlist) {
clog.warn(`La playlist ${oldName} n'existe pas pour l'utilisateur ${id}`);
return null;
}
playlist.name = newName;
playlistDB.save();
clog.log(`Renommage de la playlist ${oldName} en ${newName} pour l'utilisateur ${id}`);
}
function addSong(id, playlistName, song) {
const playlists = getPlaylistsOfUser(id);
const playlist = playlists.find(p => p.name === playlistName);
if (!playlist) {
clog.warn(`La playlist ${playlistName} n'existe pas pour l'utilisateur ${id}`);
return null;
}
playlist.songs.push(song);
playlistDB.save();
clog.log(`Ajout de la chanson ${song.title} à la playlist ${playlistName} pour l'utilisateur ${id}`);
}
function removeSong(id, playlistName, songId) {
const playlists = getPlaylistsOfUser(id);
const playlist = playlists.find(p => p.name === playlistName);
if (!playlist) {
clog.warn(`La playlist ${playlistName} n'existe pas pour l'utilisateur ${id}`);
return null;
}
const index = playlist.songs.findIndex(s => s.id === songId);
if (index === -1) {
clog.warn(`La chanson ${songId} n'existe pas dans la playlist ${playlistName} pour l'utilisateur ${id}`);
return null;
}
playlist.songs.splice(index, 1);
playlistDB.save();
clog.log(`Suppression de la chanson ${songId} de la playlist ${playlistName} pour l'utilisateur ${id}`);
}
module.exports = {
getPlaylistsOfUser,
getPlaylistOfUser,
addPlaylist,
removePlaylist,
getPlaylist,
copyPlaylist,
renamePlaylist,
addSong,
removeSong
}

View File

@@ -0,0 +1,234 @@
# Documentation des Requêtes `socket.io`
Les requêtes sont du point de vue du serveur.
Le Client doit être initialisé comme ceci :
```js
const socket = io("subsonics.raphix.fr:5000", {
auth: {
token: "TOKEN_HERE",
auth_code: "AUTH_FROM_DISCORD_HERE",
session: "SESSION_ID_HERE"
}
});
```
REDIRECT_CALLBACK = `/callback`
---
## Requêtes Envoyées
### Événement : `NEW_SESSION`
- **Description** : `/login` et `/` : Envoie un jeton de session utile pour la traçabilité de la connexion par Discord. Dès réception, le client le stocke dans les cookies sous le nom `session`. Si l'utilisateur n'est pas sur `/login`, il doit y être redirigé. Supprime également le cookie `token` sil existe.
- **Données envoyées** :
```json
"SESSION_ID"
```
### Événement : `NEW_TOKEN`
- **Description** : `/callback` : Lors de la redirection depuis Discord, ce jeton est généré après vérification du code d'autorisation. Il est envoyé au client qui est ensuite redirigé vers `/`.
- **Données envoyées** :
```json
"TOKEN_ID"
```
### Événement : `BANNED`
- **Description** : `/callback` et `/` : Si reçu, le client est redirigé vers la page de connexion avec l'erreur "BANNI".
### Événement : `AUTH_ERROR`
- **Description** : `/callback` et `/` : Erreur lors de lauthentification (ex. code Discord invalide ou accès refusé).
---
## Requêtes Reçues
> Toutes les requêtes commencent par lévénement `socket.on("EVENT_NAME", callback)` côté client, et sont traitées côté serveur par `IORequest("EVENT_NAME", callback)`.
### Utilisateur
#### `/USER/INFO`
- **Description** : Renvoie lidentité Discord, les guildes et les labels de l'utilisateur connecté.
- **Données envoyées** :
```json
{}
```
- **Réponse** :
```json
{
"identity": { ... },
"guilds": [ ... ],
"labels": [ "admin", ... ]
}
```
#### `/USERS/LIST`
- **Description** : Renvoie la liste des utilisateurs connectés à une guilde.
- **Données envoyées** :
```json
"GUILD_ID"
```
- **Réponse** :
```json
[ { "id": "...", "username": "...", ... }, ... ]
```
### Player (Musique)
#### `/PLAYER/STATE`
- **Description** : Récupère l'état actuel du player pour une guilde.
- **Données envoyées** :
```json
"GUILD_ID"
```
#### `/PLAYER/JOIN` / `/PLAYER/LEAVE`
- **Description** : Rejoint ou quitte lécoute du player pour une guilde.
- **Données envoyées** :
```json
"GUILD_ID"
```
#### `/PLAYER/PAUSE`, `/PLAYER/BACKWARD`, `/PLAYER/FORWARD`, `/PLAYER/LOOP`, `/PLAYER/SHUFFLE`, `/PLAYER/DISCONNECT`
- **Description** : Contrôle du player (pause, chanson précédente/suivante, boucle, aléatoire, déconnexion).
- **Données envoyées** :
```json
"GUILD_ID"
```
#### `/PLAYER/CHANNEL/CHANGE`
- **Description** : Change le salon vocal du player vers celui de lutilisateur.
- **Données envoyées** :
```json
"GUILD_ID"
```
#### `/PLAYER/SEEK`
- **Description** : Change la position de la lecture.
- **Données envoyées** :
```json
["GUILD_ID", TEMPS_EN_SECONDES]
```
### Queue
#### `/QUEUE/PLAY/NOW`
- **Description** : Joue une chanson de la queue immédiatement.
- **Données envoyées** :
```json
["GUILD_ID", "previous"|"next", INDEX]
```
#### `/QUEUE/NEXT/DELETE`, `/QUEUE/NEXT/DELETEALL`, `/QUEUE/NEXT/MOVE`
- **Description** : Supprime ou déplace une chanson dans la file dattente.
- **Données envoyées** :
```json
["GUILD_ID", INDEX (ou NEW_INDEX)]
```
### Recherche
#### `/SEARCH`
- **Description** : Effectue une recherche de musique.
- **Données envoyées** :
```json
"QUERY"
```
#### `/SEARCH/PLAY`
- **Description** : Joue un morceau directement ou l'ajoute à la queue.
- **Données envoyées** :
```json
["GUILD_ID", SONG, now (bool)]
```
### Playlists
#### `/PLAYLISTS/CREATE`, `/DELETE`, `/RENAME`, `/ADD_SONG`, `/REMOVE_SONG`, `/SEND`, `/PLAY`
- **Description** : Gère les playlists (création, suppression, renommage, ajout, lecture, envoi à un autre utilisateur).
- **Données envoyées** : Variable selon l'action, ex :
```json
["PLAYLIST_NAME", SONG]
```
#### `/PLAYLISTS/LIST`
- **Description** : Renvoie la liste des playlists de l'utilisateur.
- **Données envoyées** :
```json
{}
```
### Admin
> Nécessite le label `"admin"` dans `socketUser.labels`.
#### `/ADMIN/LOGS`
- **Description** : Renvoie les logs du serveur.
#### `/ADMIN/MAINTENANCE/RESTART`
- **Description** : Redémarre le serveur avec une raison.
- **Données envoyées** :
```json
"RAISON"
```
#### `/ADMIN/USERS/SWITCH_ADMIN`, `/FULL_BAN`, `/DELETE`
- **Description** : Gère les utilisateurs (promotion admin, ban complet, suppression).
- **Données envoyées** :
```json
"USER_ID"
```
#### `/ADMIN/PLAYER/GETALLSTATE`
- **Description** : Renvoie létat de tous les players.
### Owner / Modérateur
#### `/OWNER/USERS/SWITCH_MOD`
- **Description** : Nomme ou enlève un modérateur.
- **Données envoyées** :
```json
["USER_ID", "GUILD_ID"]
```
#### `/MOD/USERS/BAN`
- **Description** : Bannit un utilisateur dune guilde.
- **Données envoyées** :
```json
["USER_ID", "GUILD_ID"]
```
### Utilitaires
#### `/REPORT`
- **Description** : Envoie un rapport avec un niveau et une description.
- **Données envoyées** :
```json
["LEVEL", "DESCRIPTION"]
```

View File

@@ -0,0 +1,564 @@
const {LogType} = require('loguix')
const wlog = new LogType("Server")
const {Server} = require('socket.io')
const {createServer} = require('http')
const session = require("../server/auth/Session")
const users = require("../server/auth/User")
const players = require("../player/Player")
const {Player} = require("../player/Player")
const discordBot = require("../discord/Bot")
const discordAuth = require("../server/auth/DiscordAuth")
const {Report} = require("../discord/ReportSender")
const Finder = require("../player/Finder")
const fs = require("fs")
const {__glob} = require("../utils/GlobalVars")
const playlists = require("../playlists/PlaylistManager")
const configuration = require("../utils/Database/Configuration")
const { List } = require('../player/List')
const { restart } = require('../utils/Maintenance')
const allConnectedUsers = new Array()
const guildConnectedUsers = new Map()
function init() {
wlog.step.init("server_init", "Initialisation du serveur Socket.IO")
const httpServer = createServer()
const io = new Server(httpServer, {
cors: {
origin: "*"
},
})
process.on("PLAYERS_UPDATE", () => {
if(io) {
// Get all players and send them to client subscribed to the guild
for(var guild of discordBot.getGuilds()) {
const player = players.getPlayer(guild.id)
if(player) {
io.to(guild.id).emit("PLAYER_UPDATE", player.getState())
wlog.log("Envoi de l'état du player de la guilde : " + guild.id + " à tous les utilisateurs connectés")
}
}
}
})
process.on("USERS_UPDATE", () => {
if(io) {
// Get all players and send them to client subscribed to the guild
for(var guild of discordBot.getGuilds()) {
if(guildConnectedUsers.has(guild.id)) {
io.sockets.emit("USERS_UPDATE", guildConnectedUsers.get(guild.id))
io.to("admin").emit("ALL_USERS_UPDATE", allConnectedUsers)
wlog.log("Envoi de la liste des utilisateurs connectés à la guilde : " + guild.id + " à tous les utilisateurs connectés")
}
}
}
})
io.on("connection", async (socket) => {
wlog.log(`Connexion d'un client : ${socket.id}`)
if(socket.handshake.auth == undefined || socket.handshake.auth == {}) {
wlog.warn("Authentification manquant pour le client :" + socket.id)
sendSession()
return
}
var token = socket.handshake.auth.token
var sessionId = socket.handshake.auth.sessionId
var auth_code = socket.handshake.auth.auth_code
if(sessionId) {
if(!session.checkSession(sessionId)) {
wlog.warn("Session invalide pour le client :" + socket.id)
sendSession()
return;
} else {
if(auth_code) {
const discordUser = await discordAuth.getDiscordUser(sessionId, auth_code)
session.removeSession(sessionId)
if(discordUser == "GUILDS_ERROR" || discordUser == "USER_INFO_ERROR" || discordUser == "ACCESS_TOKEN_ERROR") {
wlog.warn("Erreur lors de la récupération des informations de l'utilisateur Discord associé à la session : " + sessionId)
socket.emit("AUTH_ERROR")
socket.disconnect()
return
} else {
const loggedUser = users.addUser(discordUser.auth, discordUser.identity, discordUser.guilds)
for(var guild of discordUser.guilds) {
if(guild.owner) {
users.setGuildOwner(loggedUser.identity.id, guild.id)
}
}
const newToken = loggedUser.createToken()
socket.emit("NEW_TOKEN", newToken)
socket.disconnect()
wlog.log("Utilisateur Discord associé à la session : " + sessionId + " récupéré avec succès")
}
} else {
wlog.warn("Code d'authentification manquant pour le client :" + socket.id)
}
}
}
if(!token) {
wlog.warn("Token manquant pour le client :" + socket.id)
sendSession()
return
}
const socketUser = users.getUserByToken(token)
if(!socketUser) {
wlog.warn("Token invalide pour le client :" + socket.id)
sendSession()
return
}
if(socketUser) {
if(allConnectedUsers.includes(socketUser.identity.id)) {
wlog.warn("L'utilisateur '" + socketUser.identity.username + "' est déjà connecté sur un autre appareil")
return
} else {
allConnectedUsers.push(socketUser.identity)
addGuildConnectedUser(socketUser.identity, socketUser.guilds)
process.emit("USERS_UPDATE")
}
wlog.log("Utilisateur connecté : " + socketUser.identity.username + " (" + socketUser.identity.id + ") - Socket : " + socket.id)
if(socketUser.isFullBanned()) {
wlog.warn("Utilisateur banni : " + socketUser.identity.username + " (" + socketUser.identity.id + ") - Socket : " + socket.id)
socket.emit("BANNED")
socket.disconnect()
}
if(socketUser.labels.includes("admin")) {
socket.join("admin")
wlog.log("Utilisateur admin identifié : " + socketUser.identity.username + " (" + socketUser.identity.id + ")")
}
// USERS
IORequest("/USER/INFO", () => {
IOAnswer("/USER/INFO", {
identity: socketUser.identity,
guilds: socketUser.guilds,
labels: socketUser.labels
})
wlog.log("Envoi des informations Discord de '" + socketUser.identity.id + "' à '" + socket.id + "'" )
})
IORequest("/USERS/LIST", (guildId) => {
if(!checkUserGuild(socketUser, guildId)) return
if(!guildConnectedUsers.has(guildId)) return IOAnswer("/USERS/LIST", false)
IOAnswer("/USERS/LIST", guildConnectedUsers.get(guildId))
})
// PLAYERS
IORequest("/PLAYER/PREVIOUS/LIST", (guildId) => {
if(!checkUserGuild(socketUser, guildId)) return
const list = new List(guildId)
return list.getPrevious()
})
IORequest("/PLAYER/JOIN", (guildId) => {
if(!checkUserGuild(socketUser, guildId)) return
wlog.log("L'utilisateur '" + socketUser.identity.username + "' rejoint la liste d'écoute du player de la guilde : " + guildId)
socket.join(guildId)
IOAnswer("PLAYER_STATE", true)
})
IORequest("/PLAYER/LEAVE", (guildId) => {
if(!checkUserGuild(socketUser, guildId)) return
wlog.log("L'utilisateur '" + socketUser.identity.username + "' quitte la liste d'écoute du player de la guilde : " + guildId)
socket.leave(guildId)
IOAnswer("PLAYER_STATE", false)
})
IORequest("/PLAYER/STATE", (guildId) => {
handlePlayerAction(guildId, (player) => player.getState(), "/PLAYER/STATE");
})
IORequest("/PLAYER/PAUSE", (guildId) => {
handlePlayerAction(guildId, (player) => player.pause(), "/PLAYER/PAUSE");
});
IORequest("/PLAYER/BACKWARD", (guildId) => {
handlePlayerAction(guildId, (player) => player.previous(), "/PLAYER/BACKWARD");
});
IORequest("/PLAYER/FORWARD", (guildId) => {
handlePlayerAction(guildId, (player) => player.skip(), "/PLAYER/FORWARD");
});
IORequest("/PLAYER/LOOP", (guildId) => {
handlePlayerAction(guildId, (player) => player.setLoop(), "/PLAYER/LOOP");
});
IORequest("/PLAYER/SHUFFLE", (guildId) => {
handlePlayerAction(guildId, (player) => player.setShuffle(), "/PLAYER/SHUFFLE");
});
IORequest("/PLAYER/DISCONNECT", (guildId) => {
handlePlayerAction(guildId, (player) => player.leave(), "/PLAYER/DISCONNECT");
});
IORequest("/PLAYER/CHANNEL/CHANGE", (guildId) => {
handlePlayerAction(guildId, (player) => {
const channel = getUserChannel()
if(!channel) {
IOAnswer("/PLAYER/CHANNEL/CHANGE", false)
return
}
player.changeChannel(channel)
}, "/PLAYER/CHANNEL/CHANGE");
});
IORequest("/PLAYER/SEEK", (guildId, time) => {
handlePlayerAction(guildId, (player) => {
// Check if current is not null
if(player.queue.current == null) {
wlog.warn("Le player de la guilde : " + guildId + " n'a pas de musique en cours")
IOAnswer("/PLAYER/SEEK", false)
return
}
player.setDuration(time)
}, "/PLAYER/SEEK");
});
IORequest("/QUEUE/PLAY/NOW", (guildId, listType, index) => {
if(!checkUserGuild(socketUser, guildId)) return
const player = new Player(guildId)
if(!connectToPlayer(guildId, player)) return IOAnswer("/QUEUE/PLAY", false)
if(listType == "previous") {
const previous = player.queue.getPrevious()
song = previous[index]
} else if(listType == "next") {
const next = player.queue.getNext()
song = next[index]
}
if(!song) return IOAnswer("/QUEUE/PLAY", false)
player.add(song)
IOAnswer("/QUEUE/PLAY/NOW", true)
})
IORequest("/QUEUE/NEXT/DELETE", (guildId, index) => {
handlePlayerAction(guildId, (player) => {
const next = player.queue.getNext()
if(!next[index]) return IOAnswer("/QUEUE/NEXT/DELETE", false);
player.queue.removeNextByIndex(index)
})
})
IORequest("/QUEUE/NEXT/DELETEALL", (guildId) => {
handlePlayerAction(guildId, (player) => player.queue.clearNext())
})
IORequest("/QUEUE/NEXT/MOVE", (guildId, index, newIndex) => {
handlePlayerAction(guildId, (player) => {
const next = player.queue.getNext()
if(!next[index]) return IOAnswer("/QUEUE/NEXT/MOVE", false);
player.queue.moveNext(index, newIndex)
})
})
// SEARCH
IORequest("/SEARCH", async (query) => {
IOAnswer("/SEARCH", await Finder.search(query))
})
IORequest("/SEARCH/PLAY", async (guildId, song, now) => {
if(!checkUserGuild(socketUser, guildId)) return
const player = new Player(guildId)
if(!connectToPlayer(guildId, player)) return IOAnswer("/SEARCH/PLAY", false)
if(now) {
player.play(song)
} else {
player.add(song)
}
IOAnswer("/SEARCH/PLAY", true)
})
// PLAYLISTS
IORequest("/PLAYLISTS/CREATE", (name, url) => {
if(!name) return IOAnswer("/PLAYLISTS/CREATE", false)
const playlist = playlists.addPlaylist(socketUser.identity.id, name, url)
if(!playlist) return IOAnswer("/PLAYLISTS/CREATE", false)
IOAnswer("/PLAYLISTS/CREATE", true)
})
IORequest("/PLAYLISTS/DELETE", (name) => {
if(!name) return IOAnswer("/PLAYLISTS/DELETE", false)
playlists.removePlaylist(socketUser.identity.id, name)
IOAnswer("/PLAYLISTS/DELETE", true)
})
IORequest("/PLAYLISTS/LIST", () => {
const playlist = playlists.getPlaylistsOfUser(socketUser.identity.id)
IOAnswer("/PLAYLISTS/LIST", playlist)
})
IORequest("/PLAYLISTS/SEND", (name, toId) => {
// Check if toId is in the same guilds as the user
// Check if the toId exists and have a playlist with the same name
const toUser = users.getUserById(toId)
if(!toUser) return IOAnswer("/PLAYLISTS/SEND", false)
const toPlaylists = playlists.getPlaylistsOfUser(toUser.identity.id)
const fromPlaylist = playlists.getPlaylistOfUser(socketUser.identity.id, name)
if(!fromPlaylist) return IOAnswer("/PLAYLISTS/SEND", false)
if(toPlaylists.find(p => p.name == name)) return IOAnswer("/PLAYLISTS/SEND", false)
playlists.copyPlaylist(socketUser.identity.id, toUser.identity.id, name)
IOAnswer("/PLAYLISTS/SEND", true)
})
IORequest("/PLAYLISTS/RENAME", (name, newName) => {
if(!name || !newName) return IOAnswer("/PLAYLISTS/RENAME", false)
const playlist = playlists.getPlaylistOfUser(socketUser.identity.id, name)
if(!playlist) return IOAnswer("/PLAYLISTS/RENAME", false)
playlists.renamePlaylist(socketUser.identity.id, name, newName)
IOAnswer("/PLAYLISTS/RENAME", true)
})
IORequest("/PLAYLISTS/ADD_SONG", (name, song) => {
const playlist = playlists.getPlaylistOfUser(socketUser.identity.id, name)
if(!playlist) return IOAnswer("/PLAYLISTS/ADD_SONG", false)
playlists.addSong(socketUser.identity.id, name, song)
IOAnswer("/PLAYLISTS/ADD_SONG", true)
})
IORequest("/PLAYLISTS/REMOVE_SONG", (name, songId) => {
const playlist = playlists.getPlaylistOfUser(socketUser.identity.id, name)
if(!playlist) return IOAnswer("/PLAYLISTS/REMOVE_SONG", false)
playlists.removeSong(socketUser.identity.id, name, songId)
IOAnswer("/PLAYLISTS/REMOVE_SONG", true)
})
IORequest("/PLAYLISTS/PLAY", (guildId, name, now) => {
const playlist = playlists.getPlaylistOfUser(socketUser.identity.id, name)
if(!playlist) return IOAnswer("/PLAYLISTS/PLAY", false)
const player = new Player(guildId)
if(!connectToPlayer(guildId, player)) return IOAnswer("/PLAYLISTS/PLAY", false)
player.readPlaylist(playlist, now)
IOAnswer("/PLAYLISTS/PLAY", true)
})
// ADMIN
if(socketUser.labels.includes("admin")) {
IORequest("/ADMIN/LOGS", () => {
const logs_data = new Array()
const logs_folder = fs.readdirSync(__glob.LOGS)
for(var log of logs_folder) {
logs_data.push({"name":log, "value": fs.readFileSync(__glob.LOGS + path.sep + log).toString()})
}
IOAnswer("/ADMIN/LOGS", logs_data)
})
IORequest("/ADMIN/MAINTENANCE/RESTART", (reason) => {
if(!reason) return IOAnswer("/ADMIN/MAINTENANCE/RESTART", false)
restart(reason)
})
IORequest("/ADMIN/USERS/SWITCH_ADMIN", (userId) => {
users.setAdmin(userId)
IOAnswer("/ADMIN/USERS/PROMOTE_ADMIN", true)
})
IORequest("/ADMIN/USERS/FULL_BAN", (userId) => {
users.setFullBan(userId)
IOAnswer("/ADMIN/USERS/FULL_BAN", true)
})
IORequest("/ADMIN/USERS/DELETE", (userId) => {
users.removeUser(userId)
IOAnswer("/ADMIN/USERS/DELETE", true)
})
IORequest("/ADMIN/PLAYER/GETALLSTATE", () => {
const allPlayers = players.getAllPlayers()
const states = new Array()
for(var player of allPlayers) {
states.push(player.getState())
}
IOAnswer("/ADMIN/PLAYER/GETALLSTATE", states)
})
}
IORequest("/OWNER/USERS/SWITCH_MOD", (userId, guildId) => {
if(!socketUser.isOwner(guildId)) return IOAnswer("/OWNER/USERS/SWITCH_MOD", false)
users.setGuildMod(userId, guildId)
IOAnswer("/OWNER/USERS/SWITCH_MOD", true)
})
IORequest("/MOD/USERS/BAN", (userId, guildId) => {
if(!socketUser.isMod(guildId)) return IOAnswer("/MOD/USERS/BAN", false)
users.setGuildBan(userId, guildId)
IOAnswer("/OWNER/USERS/BAN", true)
})
// UTILS
IORequest("/REPORT", (level, desc) => {
const report = new Report(socketUser.identity.username, level, desc).send()
IOAnswer("/REPORT", true)
})
// Functions
function getUserChannel() {
const membersVoices = discordBot.getMembersVoices()
const member = membersVoices.get(socketUser.identity.id)
if(member) {
const channelId = member.channelId
const channel = discordBot.getChannel(guildId, channelId)
if(!channel) {
wlog.warn("Le channel vocal n'existe pas : " + channelId)
return null
}
return channel
} else {
wlog.warn("L'utilisateur '" + socketUser.identity.username + "' n'est pas dans un channel vocal")
return null
}
}
/**
* @param {Player} player
*/
function connectToPlayer(guildId, player) {
if(!checkUserGuild(socketUser, guildId)) return false
if(player.isConnected()) true
const channel = getUserChannel()
if(!channel) return false
player.join(channel)
return true
}
function checkUserGuild(socketUser, guildId) {
// Vérifie si l'utilisateur n'est pas banni de la guilde
if(socketUser.isBanned(guildId)) {
wlog.warn("L'utilisateur '" + socketUser.identity.username + "' est banni de la guilde : " + guildId)
return false
}
if(!socketUser.guilds.includes(guildId)) {
wlog.warn("L'utilisateur '" + socketUser.identity.username + "' n'est pas membre de la guilde : " + guildId)
// Si user admin, override
if(!socketUser.isAdmin()) {
return false
}
wlog.log("L'utilisateur '" + socketUser.identity.username + "' est admin donc à le droit d'accéder à la guilde : " + guildId)
}
return true
}
/**
* @param {function(Player)} action - The action to perform on the player.
*/
async function handlePlayerAction(guildId, action, actionName) {
if (!checkUserGuild(socketUser, guildId)) return;
const player = players.getPlayer(guildId);
if (player) {
await action(player);
wlog.log(`L'utilisateur '${socketUser.identity.username}' effectue l'action '${actionName}' sur le player de la guilde : ${guildId}`);
IOAnswer(actionName, true);
} else {
wlog.warn(`Le player de la guilde : ${guildId} n'existe pas`);
IOAnswer(actionName, false);
}
}
}
socket.on("disconnect", () => {
allConnectedUsers.splice(allConnectedUsers.indexOf(socketUser.identity), 1)
socket.leave("admin")
removeGuildConnectedUser(socketUser.identity)
process.emit("USERS_UPDATE")
clog.log(`Déconnexion du client : ${socket.id}`)
})
function sendSession() {
const newSession = session.addSession(socket.id)
socket.emit("NEW_SESSION", newSession)
wlog.log("Envoi d'une nouvelle session : '" + newSession + "' au client : " + socket.id)
socket.disconnect()
}
function IORequest(RequestName, RequestCallback) {
socket.on(GQname, (value) => {
wlog.log(socketUser.identity.username + " - Socket : " + socket.id + " - POST/" + GQname + " - [RECIEVED]")
GQcallback(value)
})
}
function IOAnswer(AnswerName, AnswerValue) {
wlog.log(socketUser.identity.username + " - Socket : " + socket.id + " - POST/" + GRname + " - [ANSWERED]")
socket.emit("ANSWER/" + GRname, GRvalue)
process.emit("PLAYERS_UPDATE")
}
})
httpServer.listen(configuration.getPort(), () => {
wlog.log(`Le serveur écoute sur le port ${configuration.getPort()}`)
wlog.step.end("server_init")
})
function AdminRequest(GRname, GRvalue) {
io.to("admin").emit("ALWAYS/" + GRname, GRvalue)
}
function addGuildConnectedUser(user, guilds) {
for(var guild of guilds) {
if(!guildConnectedUsers.has(guild)) {
guildConnectedUsers.set(guild, new Array())
}
guildConnectedUsers.get(guild).push(user)
}
}
function removeGuildConnectedUser(user) {
for(var guild of guildConnectedUsers.keys()) {
const users = guildConnectedUsers.get(guild)
if(users.includes(user)) {
users.splice(users.indexOf(user), 1)
if(users.length == 0) {
guildConnectedUsers.delete(guild)
}
}
}
}
}
module.exports = {init}

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const { LogType } = require('loguix');
const dlog = new LogType("DiscordAuth");
const { getPort, getToken, getWebsiteLink, getClientSecret } = require('../../utils/Database/Configuration');
const discordBot = require("../../discord/Bot")
async function getDiscordUser(sessionId, auth_code) {
const discordBotClient = discordBot.getClient()
dlog.step.init("discord_auth_" + sessionId, "Authentification Discord de la session :" + sessionId);
dlog.log("Récupération de l'autorisation de récupération des informations de l'utilisateur Discord associé à la session : " + sessionId);
const params = new URLSearchParams();
params.append("client_id", discordBotClient.user.id);
params.append("client_secret", getClientSecret());
params.append("grant_type", "authorization_code");
params.append("code", auth_code);
params.append("redirect_uri", getWebsiteLink() + "/callback");
params.append("scope", "identify guilds");
fetch("https://discord.com/api/oauth2/token", {
method: "POST",
headers: {
"Content-Type": "application/x-www-form-urlencoded",
},
body: params,
}).then(accessTokenResp => accessTokenResp.json()).then(accessToken => {
dlog.log("Récupération réussi du token d'accès Discord associé à la session : " + sessionId);
fetch("https://discord.com/api/users/@me", {
headers: {
authorization: `${accessToken.token_type} ${accessToken.access_token}`,
},
}).then(userResp => userResp.json()).then(user => {
dlog.log("Récupération réussi des informations de l'utilisateur Discord associé à la session : " + sessionId + " avec le nom d'utilisateur : " + user.username + " (" + user.id + ")");
// Get the guilds of the user
fetch("https://discord.com/api/users/@me/guilds", {
headers: {
authorization: `${accessToken.token_type} ${accessToken.access_token}`,
},
}).then(guildsResp => guildsResp.json()).then(guilds => {
dlog.log("Récupération réussi des guildes de l'utilisateur Discord associé à la session : " + sessionId + " avec le nom d'utilisateur : " + user.username + " (" + user.id + ")");
dlog.step.end("discord_auth_" + sessionId)
const userData = {
auth: accessToken,
identity: user,
guilds: guilds,
}
return userData;
}).catch(err => {
dlog.step.error("discord_auth_" + sessionId, "Erreur lors de la récupération des guildes de l'utilisateur Discord" + " avec le nom d'utilisateur : " + user.username + " (" + user.id + ")" + " associé à la session : " + sessionId + " : " + err);
return "GUILDS_ERROR";
});
}).catch(err => {
dlog.step.error("discord_auth_" + sessionId, "Erreur lors de la récupération des informations de l'utilisateur Discord associé à la session : " + sessionId + " : " + err);
return "USER_INFO_ERROR";
})
}).catch(err => {
dlog.step.error("discord_auth_" + sessionId, "Erreur lors de la récupération du token d'accès Discord associé à la session : " + sessionId + " : " + err);
return "ACCESS_TOKEN_ERROR";
})
}
module.exports = {getDiscordUser}

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const { LogType } = require('loguix');
const { generateSessionId } = require('../../utils/TokenManager');
const clog = new LogType("Session");
const sessions = new Array();
function checkSession(sessionId) {
return sessions.includes(sessionId);
}
function addSession() {
const sessionId = generateSessionId();
if (checkSession(sessionId)) {
clog.warn(`Session ${sessionId} non trouvée dans la liste des sessions.`);
return addSession(); // Recursively generate a new session ID if it already exists
}
sessions.push(sessionId);
clog.log(`Nouvelle session ${sessionId} ajoutée.`);
return sessionId;
}
function removeSession(sessionId) {
const index = sessions.indexOf(sessionId);
if (index > -1) {
sessions.splice(index, 1);
clog.log(`Suppression de la session ${sessionId}.`);
} else {
clog.warn(`Session ${sessionId} non trouvée dans la liste des sessions.`);
}
}
module.exports = {checkSession, addSession, removeSession};

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const { Database } = require('../../utils/Database/Database');
const { __glob } = require('../../utils/GlobalVars');
const { generateToken } = require('../../utils/TokenManager');
const { LogType } = require('loguix');
const clog = new LogType("User");
const UserDB = new Database("Users", __glob.USERFILE, []);
const userList = new Array();
loadUsers();
class User {
auth;
identity;
tokens;
labels;
guilds;
constructor(auth, identity, tokens, labels, guilds) {
this.auth = auth;
this.identity = identity;
this.tokens = tokens;
this.labels = labels;
this.guilds = guilds;
}
setAdmin() {
if (this.labels.includes("ADMIN")) {
this.labels.splice(this.labels.indexOf("ADMIN"), 1);
clog.log(`L'utilisateur ${this.identity.username} n'est plus admin.`);
} else {
this.labels.push("ADMIN");
clog.log(`L'utilisateur ${this.identity.username} est maintenant admin.`);
}
}
setBan(guildId) {
const banLabel = `BAN_${guildId}`;
if (this.labels.includes(banLabel)) {
this.labels.splice(this.labels.indexOf(banLabel), 1);
clog.log(`L'utilisateur ${this.identity.username} n'est plus banni du serveur ${guildId}.`);
} else {
this.labels.push(banLabel);
clog.log(`L'utilisateur ${this.identity.username} est maintenant banni du serveur ${guildId}.`);
}
}
createToken() {
const token = generateToken();
this.tokens.push(token);
saveUsers();
clog.log(`Token créé pour l'utilisateur ${this.identity.username}.`);
return token;
}
removeToken(token) {
const index = this.tokens.indexOf(token);
if (index > -1) {
this.tokens.splice(index, 1);
saveUsers();
clog.log(`Token supprimé pour l'utilisateur ${this.identity.username}.`);
} else {
clog.warn(`Token non trouvé pour l'utilisateur ${this.identity.username}.`);
}
}
isBanned(guildId) {
const banLabel = `BAN_${guildId}`;
return this.labels.includes(banLabel);
}
isFullBanned() {
return this.labels.includes("BAN");
}
isAdmin() {
return this.labels.includes("ADMIN");
}
isMod(guildId) {
if(this.isOwner(guildId)) return true;
const modLabel = `MOD_${guildId}`;
return this.labels.includes(modLabel);
}
isOwner(guildId) {
const ownerLabel = `OWNER_${guildId}`;
return this.labels.includes(ownerLabel);
}
}
// ADD
function addUser(auth, identity, guilds) {
// Check if the user already exists
const existingUser = userList.find(user => user.identity.id === identity.id);
if (existingUser) {
clog.warn(`L'utilisateur ${identity.username} existe déjà.`);
// Update the existing user with new information
existingUser.auth = auth;
existingUser.identity = identity;
existingUser.guilds = guilds;
existingUser.tokens = existingUser.tokens || []; // Ensure tokens array exists
existingUser.labels = existingUser.labels || []; // Ensure labels array exists
saveUsers();
clog.log(`Utilisateur ${identity.username} mis à jour.`);
return existingUser;
}
const newUser = new User(auth, identity, [], [], guilds);
userList.push(newUser);
saveUsers();
return newUser;
}
function removeUser(id) {
const index = userList.findIndex(user => user.identity.id === id);
if (index > -1) {
userList.splice(index, 1);
saveUsers();
clog.log(`Utilisateur ${id} supprimé.`);
} else {
clog.warn(`Utilisateur ${id} non trouvé.`);
}
}
function removeToken(token) {
const user = getUserByToken(token);
if (user) {
const index = user.tokens.indexOf(token);
if (index > -1) {
user.tokens.splice(index, 1);
saveUsers();
clog.log(`Token ${token} supprimé pour l'utilisateur ${user.identity.username}.`);
} else {
clog.warn(`Token ${token} non trouvé pour l'utilisateur ${user.identity.username}.`);
}
} else {
clog.warn(`Utilisateur avec le token "${token}" non trouvé.`);
}
return user;
}
function addToken(id) {
const user = getUserById(id);
if (user) {
const token = generateToken();
user.tokens.push(token);
saveUsers();
clog.log(`Token "${token}" ajouté pour l'utilisateur ${user.identity.username}.`);
return token;
} else {
clog.warn(`Utilisateur ${id} non trouvé.`);
return null;
}
}
// GET
/**
* @param {string} id
* @returns {User} user
*/
function getUserById(id) {
return userList.find(user => user.identity.id === id) || null;
}
/**
*
* @param {string} token
* @returns {User} user
*/
function getUserByToken(token) {
return userList.find(user => user.tokens.includes(token)) || null;
}
function getUsers() {
return userList;
}
function getSimpleUsers() {
return userList.map(user => {
return {
identity: user.identity,
labels: user.labels,
guilds: user.guilds
};
});
}
function getSimpleUser(id) {
const user = getUserById(id);
if(user) {
return {
identity: user.identity,
labels: user.labels,
guilds: user.guilds
};
} else {
return null;
}
}
// SET LABELS
function setAdmin(id) {
const user = getUserById(id);
if (user) {
user.setAdmin();
saveUsers();
} else {
clog.warn(`Utilisateur ${id} non trouvé.`);
}
}
function setGuildMod(id, guildId) {
const user = getUserById(id);
if (user) {
const modLabel = `MOD_${guildId}`;
if (user.labels.includes(modLabel)) {
user.labels.splice(user.labels.indexOf(modLabel), 1);
clog.log(`L'utilisateur ${user.identity.username} n'est plus modérateur du serveur ${guildId}.`);
} else {
user.labels.push(modLabel);
clog.log(`L'utilisateur ${user.identity.username} est maintenant modérateur du serveur ${guildId}.`);
}
saveUsers();
} else {
clog.warn(`Utilisateur ${id} non trouvé.`);
}
}
function setGuildBan(id, guildId) {
const user = getUserById(id);
if (user) {
user.setBan(guildId);
saveUsers();
} else {
clog.warn(`Utilisateur ${id} non trouvé.`);
}
}
function setFullBan(id) {
const user = getUserById(id);
if (user) {
user.labels.push("BAN");
saveUsers();
} else {
clog.warn(`Utilisateur ${id} non trouvé.`);
}
}
function setGuildOwner(id, guildId) {
const user = getUserById(id);
if (user) {
const ownerLabel = `OWNER_${guildId}`;
if (user.labels.includes(ownerLabel)) {
user.labels.splice(user.labels.indexOf(ownerLabel), 1);
clog.log(`L'utilisateur ${user.identity.username} n'est plus propriétaire du serveur ${guildId}.`);
} else {
user.labels.push(ownerLabel);
clog.log(`L'utilisateur ${user.identity.username} est maintenant propriétaire du serveur ${guildId}.`);
}
saveUsers();
} else {
clog.warn(`Utilisateur ${id} non trouvé.`);
}
}
// USERS DB
function loadUsers() {
UserDB.load()
userList.length = 0;
for (const user in UserDB.data) {
userList.push(new User(user.auth, user.identity, user.tokens, user.labels, user.guilds));
}
clog.log(`Chargement de ${userList.length} utilisateurs.`);
return userList;
}
function saveUsers() {
UserDB.data = userList.map(user => {
return {
auth: user.auth,
identity: user.identity,
tokens: user.tokens,
labels: user.labels,
guilds: user.guilds
};
});
UserDB.save()
clog.log(`Sauvegarde de ${userList.length} utilisateurs.`);
return loadUsers();
}
module.exports = {User}
module.exports = {addUser, setGuildOwner , setFullBan, removeUser, getUserByToken , getUserById, getUsers, setAdmin, setGuildMod, setGuildBan, addToken, removeToken, getSimpleUsers, getSimpleUser}

View File

@@ -2,11 +2,13 @@ const {Database} = require("./Database")
const {__glob} = require("../GlobalVars")
const {LogType} = require("loguix")
const path = require("path")
const { get } = require("http")
const clog = new LogType("Configuration")
const config = new Database("config", __glob.DATA + path.sep + "config.json", {
token: "",
client_secret: "",
report: {
channel : "",
contact : ""
@@ -17,7 +19,9 @@ const config = new Database("config", __glob.DATA + path.sep + "config.json", {
clientId: "",
clientSecret: ""
}
}
},
website: "",
server_port: 5000,
})
function getToken() {
@@ -45,9 +49,21 @@ function getSpotifyClientSecret() {
return config.data.api.spotify.clientSecret
}
function getWebsiteLink() {
return config.data.website
}
function getPort() {
return config.data.server_port
}
function getClientSecret() {
return config.data.client_secret
}
if(getToken() == "") {
clog.error("Impossible de démarrer sans token valide")
process.exit(1)
}
module.exports = {getToken, getReportChannel, getReportContact, getYoutubeApiKey, getSpotifyClientId, getSpotifyClientSecret}
module.exports = {getToken, getClientSecret, getReportChannel, getReportContact, getYoutubeApiKey, getSpotifyClientId, getSpotifyClientSecret, getWebsiteLink, getPort}

View File

@@ -10,6 +10,8 @@ const __glob = {
COMMANDS: root + path.sep + "src" + path.sep + "discord" + path.sep + "commands",
METRIC_FILE: root + path.sep + "data" + path.sep + "metrics.json",
PREVIOUSFILE: root + path.sep + "data" + path.sep + "previous.json",
USERFILE: root + path.sep + "data" + path.sep + "users.json",
PLAYLISTFILE: root + path.sep + "data" + path.sep + "playlists.json",
}
module.exports = {__glob}

View File

@@ -0,0 +1,18 @@
function generateToken(userId) {
// Generate a token using the user ID with 32 random bytes
const crypto = require('crypto');
const token = userId + "_" + crypto.randomBytes(32).toString('hex');
return token;
}
function generateSessionId() {
// Generate a session ID using 32 random bytes
const crypto = require('crypto');
const sessionId = "SESSION" + "_" + crypto.randomBytes(32).toString('hex');
return sessionId;
}
module.exports = {generateToken, generateSessionId}

View File

@@ -1,17 +1,2 @@
# **Changelog**
- Express JS
- Vue JS
- Discord JS
- Player Youtube
## **Légende de version** :
* Version X.Y.Z
> **X** : Indique une version de travail (Période d'activité) \
> **Y** : Indique l'ajout d'une fonctionnalité \
> **Z** : Indique la modification ou la réparation d'une fonctionnalité
* Tags
> **-alpha** : Indique une version de dévelopement inutilisable \
> **-rcX** : Indique une sous-version qui ne modifie rien mais qui peux corriger un bug de facon très superficiel
- Setup serveur
-